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	<title>Comments on: The Absolute Barrier Function</title>
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	<link>http://www.blendernation.com/the-absolute-barrier-function/</link>
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	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: Roxane</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-484067</link>
		<dc:creator>Roxane</dc:creator>
		<pubDate>Thu, 14 May 2009 18:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-484067</guid>
		<description>Congratulations Guillaume, I work in biological field (particularly in the biology of the skikn) and i understand all your animation. Don&#039;t worry about the unpleasant comments, criticism is easy!!!!
I find your work very great.
Roxane</description>
		<content:encoded><![CDATA[<p>Congratulations Guillaume, I work in biological field (particularly in the biology of the skikn) and i understand all your animation. Don&#039;t worry about the unpleasant comments, criticism is easy!!!!<br />
I find your work very great.<br />
Roxane</p>
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		<title>By: Raimon</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483975</link>
		<dc:creator>Raimon</dc:creator>
		<pubDate>Wed, 13 May 2009 23:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483975</guid>
		<description>I think is a good use, or at least &quot;fair use&quot; ;-). It&#039;s nice that people shows his creation even if he is aware that&#039;s not the best animation or color balanced creation. I think this is a good balance between the ridiculous &quot;look at my fantastic reflecting yellow cube&quot; and extra-planetar Blender creations from some blenderheads.

My main crit is it&#039;s an almost absolute lack of rhythm, but maybe this animation&#039;s goal is not to achieve rhythm but only to serve as a humble background of an expert talk...
Keep using Blender, my terrestrian friend, and improve even more your skills!
Raimon</description>
		<content:encoded><![CDATA[<p>I think is a good use, or at least &#034;fair use&#034; ;-). It&#039;s nice that people shows his creation even if he is aware that&#039;s not the best animation or color balanced creation. I think this is a good balance between the ridiculous &#034;look at my fantastic reflecting yellow cube&#034; and extra-planetar Blender creations from some blenderheads.</p>
<p>My main crit is it&#039;s an almost absolute lack of rhythm, but maybe this animation&#039;s goal is not to achieve rhythm but only to serve as a humble background of an expert talk&#8230;<br />
Keep using Blender, my terrestrian friend, and improve even more your skills!<br />
Raimon</p>
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		<title>By: Lucas da Costa Dantas</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483935</link>
		<dc:creator>Lucas da Costa Dantas</dc:creator>
		<pubDate>Wed, 13 May 2009 13:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483935</guid>
		<description>Thats the thing about that you can reply directly with who made it .

The information here else then personal satisfaction about create something ,
is that it take 3 days rendering something that looks yet simple .
(for expectations about what a 3D is ,its hard to made)

What about than more complex full length movies ,must last a year to render .

*only about it to be a skin ,must use other color to represent it clear .</description>
		<content:encoded><![CDATA[<p>Thats the thing about that you can reply directly with who made it .</p>
<p>The information here else then personal satisfaction about create something ,<br />
is that it take 3 days rendering something that looks yet simple .<br />
(for expectations about what a 3D is ,its hard to made)</p>
<p>What about than more complex full length movies ,must last a year to render .</p>
<p>*only about it to be a skin ,must use other color to represent it clear .</p>
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		<title>By: Guillaume</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483920</link>
		<dc:creator>Guillaume</dc:creator>
		<pubDate>Wed, 13 May 2009 08:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483920</guid>
		<description>Hi all,
Well, thanks for all your comments. It&#039;s very important for me to know what is your feeling about this animation.
I agree with most of your criticisms, and I could add one more: the sound is missing. I mean, this animation is displayed during scientific conferences of our scientific communication manager. So when the animation runs, he explains everything that happen into the screen. It&#039;s easier to understand...

That&#039;s true, it is a very simple animation. But it was a challenge to me: make a support for the scientific team with less than 7 days of work (and 3 days of rendering). So I choose to create very simple objects in very simple scenes to explain a complex skin system.

BalthazarBtf: Yes this is only cubes ! but Blender knows how to make Spheres too ;) With a lot of work (for me), I could do real cells, but if you create real cells you&#039;ll need real skin content too. There is so many things into your skin that it is impossible for me alone to create a real skin model. So, I decided to to focus on the story, not on realism.

And sure, it&#039;s not a terrific animation. You know, I didn&#039;t want to do better than Big Buck Bunny :) This is just my way to use our favorite software in my professional environment.

Again thanks for all your comments, they help me to do better next time :)</description>
		<content:encoded><![CDATA[<p>Hi all,<br />
Well, thanks for all your comments. It&#039;s very important for me to know what is your feeling about this animation.<br />
I agree with most of your criticisms, and I could add one more: the sound is missing. I mean, this animation is displayed during scientific conferences of our scientific communication manager. So when the animation runs, he explains everything that happen into the screen. It&#039;s easier to understand&#8230;</p>
<p>That&#039;s true, it is a very simple animation. But it was a challenge to me: make a support for the scientific team with less than 7 days of work (and 3 days of rendering). So I choose to create very simple objects in very simple scenes to explain a complex skin system.</p>
<p>BalthazarBtf: Yes this is only cubes ! but Blender knows how to make Spheres too ;) With a lot of work (for me), I could do real cells, but if you create real cells you&#039;ll need real skin content too. There is so many things into your skin that it is impossible for me alone to create a real skin model. So, I decided to to focus on the story, not on realism.</p>
<p>And sure, it&#039;s not a terrific animation. You know, I didn&#039;t want to do better than Big Buck Bunny :) This is just my way to use our favorite software in my professional environment.</p>
<p>Again thanks for all your comments, they help me to do better next time :)</p>
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		<title>By: JohnnyB</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483896</link>
		<dc:creator>JohnnyB</dc:creator>
		<pubDate>Tue, 12 May 2009 22:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483896</guid>
		<description>I think it&#039;s a good clip to show some basic Blender features!
But for visualisation of some functionality of skin-tissue it could have some more details to make it more nice (like Textures and materials!!)!
It&#039;s not satisfying me!
Or is it about some limitations of Blender?? If you look at scientific demos made with f.e. Maya you should know what I mean.</description>
		<content:encoded><![CDATA[<p>I think it&#039;s a good clip to show some basic Blender features!<br />
But for visualisation of some functionality of skin-tissue it could have some more details to make it more nice (like Textures and materials!!)!<br />
It&#039;s not satisfying me!<br />
Or is it about some limitations of Blender?? If you look at scientific demos made with f.e. Maya you should know what I mean.</p>
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	<item>
		<title>By: dark</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483885</link>
		<dc:creator>dark</dc:creator>
		<pubDate>Tue, 12 May 2009 21:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483885</guid>
		<description>I thought it was well done. It fits its purpose and looks nice despite its simplicity. The only thing that bugged me is the propellers. I&#039;m under the impression that biology doesn&#039;t have &quot;things that spin&quot; in it&#039;s bag of tricks, but maybe I&#039;m wrong.</description>
		<content:encoded><![CDATA[<p>I thought it was well done. It fits its purpose and looks nice despite its simplicity. The only thing that bugged me is the propellers. I&#039;m under the impression that biology doesn&#039;t have &#034;things that spin&#034; in it&#039;s bag of tricks, but maybe I&#039;m wrong.</p>
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		<title>By: ethana2</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483880</link>
		<dc:creator>ethana2</dc:creator>
		<pubDate>Tue, 12 May 2009 19:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483880</guid>
		<description>I liked the part where the strong junctions formed.  WHAM.
Never before have I been intimidated by skin cells.</description>
		<content:encoded><![CDATA[<p>I liked the part where the strong junctions formed.  WHAM.<br />
Never before have I been intimidated by skin cells.</p>
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	<item>
		<title>By: Kukanani</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483863</link>
		<dc:creator>Kukanani</dc:creator>
		<pubDate>Tue, 12 May 2009 14:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483863</guid>
		<description>Great animation an (I guess) use of the Array modifier.</description>
		<content:encoded><![CDATA[<p>Great animation an (I guess) use of the Array modifier.</p>
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		<title>By: Akhenathon</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483861</link>
		<dc:creator>Akhenathon</dc:creator>
		<pubDate>Tue, 12 May 2009 14:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483861</guid>
		<description>I think the animation is very informative and objective (this is not a cartoon, dudes). I just didn&#039;t like the captions with 3d text; it&#039;s hard to read and lacks some contrast with the background.

Anyway, it&#039;s a nice work. Congratulations.</description>
		<content:encoded><![CDATA[<p>I think the animation is very informative and objective (this is not a cartoon, dudes). I just didn&#039;t like the captions with 3d text; it&#039;s hard to read and lacks some contrast with the background.</p>
<p>Anyway, it&#039;s a nice work. Congratulations.</p>
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		<title>By: JollyR</title>
		<link>http://www.blendernation.com/the-absolute-barrier-function/comment-page-1/#comment-483841</link>
		<dc:creator>JollyR</dc:creator>
		<pubDate>Tue, 12 May 2009 09:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7926#comment-483841</guid>
		<description>Nice idea, but it looks bad!</description>
		<content:encoded><![CDATA[<p>Nice idea, but it looks bad!</p>
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