The Freezing Moon Foundation has been working on improving it’s website among other things since the last time they’ve been featured here on BlenderNation. Along with those improvements, a tutorials page is being developed, which has been already populated with quite a few neat tutorials mainly related to our beloved Blender and GIMP apps. Check it out and keep an eye on it for constant updates and more tutorials!
Derrick Sesson (cganim8or) has spent a lot of time making a bunch of 50+ tutorials on youtube lately.
Pildanovak has developed a very useful composite node which can make bas-reliefs out of regular 3d models. Originally bas-reliefs can be seen throughout the art history but are very difficult to make by hand (be it in real-life or 3d).
Dimitris Christou has recently posted a bunch of new video tutorials on Vimeo which are worth checking out. They cover a large range of different topics, from basics in the game engine to modeling a gun.
Lile Hanson has created an excellent tutorial on using the new GLSL preview feature. He shows you how to combine different layers, by painting them onto your model in Texture Paint mode using the paint brush. This is similar to masking two photos in Photoshop. I’ve been wanting this feature for a long time and it’s great to see it implemented in Blender.
Vladimir Vichegzhanin and Dmitry Balezinu have published a Russian Blender Magazine. The first issue counts 39 pages and it’s stuffed with tutorials and art. It will make a great read for any Russian Blender user!