Everyone knows endi– he’s one of those guys who can’t seem to touch the computer without making something fabulous.Â So when endi decided to try out the Blender Game Engine,Â it was inevitable that something amazing would result.
Endi2 has made a great trio of timelapses demonstrating sculpting a head, retopologizing the resulting mesh and the mesh with a normal map applied in a GLSL enabled 3D view. I found the head sculpting video particularly good. Really they were all great to watch. Find the videos here.
Visit the cgtalk thread about the videos here.
The new update includes GLSL, and Shape Keys working in the Blender Game Engine. This update also includes various speedups of the BGE. You can get the latest build from graphicall.org.