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	<title>Comments on: Summer of Code Python Editor Project</title>
	<atom:link href="http://www.blendernation.com/summer-of-code-python-editor-project/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/summer-of-code-python-editor-project/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 23:57:49 +0100</lastBuildDate>
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		<title>By: myselfhimself</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-367904</link>
		<dc:creator>myselfhimself</dc:creator>
		<pubDate>Thu, 21 Aug 2008 01:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-367904</guid>
		<description>thank you very much for your work.
This was so annoying to have to have a documentation side by side.
The refactoring tool is nice also.</description>
		<content:encoded><![CDATA[<p>thank you very much for your work.<br />
This was so annoying to have to have a documentation side by side.<br />
The refactoring tool is nice also.</p>
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	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364681</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Sun, 10 Aug 2008 04:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364681</guid>
		<description>great , i always found the text editor a little on the simplistic side, so im pleased to see it updated.</description>
		<content:encoded><![CDATA[<p>great , i always found the text editor a little on the simplistic side, so im pleased to see it updated.</p>
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	<item>
		<title>By: tmr232</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364624</link>
		<dc:creator>tmr232</dc:creator>
		<pubDate>Sat, 09 Aug 2008 22:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364624</guid>
		<description>This is just amazing!
Now there&#039;s now need to code Python scripts in IDLE before running them in Blender!
Actually, this seems even better than IDLE.</description>
		<content:encoded><![CDATA[<p>This is just amazing!<br />
Now there&#039;s now need to code Python scripts in IDLE before running them in Blender!<br />
Actually, this seems even better than IDLE.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Micra</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364532</link>
		<dc:creator>Micra</dc:creator>
		<pubDate>Sat, 09 Aug 2008 17:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364532</guid>
		<description>Thats nice if I want to lurn python!</description>
		<content:encoded><![CDATA[<p>Thats nice if I want to lurn python!</p>
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	<item>
		<title>By: Alex</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364470</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 09 Aug 2008 13:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364470</guid>
		<description>Wow, amazing stuff. This will help learning python a lot easier. Thanks!</description>
		<content:encoded><![CDATA[<p>Wow, amazing stuff. This will help learning python a lot easier. Thanks!</p>
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	<item>
		<title>By: panzi</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364462</link>
		<dc:creator>panzi</dc:creator>
		<pubDate>Sat, 09 Aug 2008 12:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364462</guid>
		<description>I don&#039;t think C/C++ support is needed, but GLSL support would be very handy for game developers. At least syntax highlighting.</description>
		<content:encoded><![CDATA[<p>I don&#039;t think C/C++ support is needed, but GLSL support would be very handy for game developers. At least syntax highlighting.</p>
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	</item>
	<item>
		<title>By: panzi</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364458</link>
		<dc:creator>panzi</dc:creator>
		<pubDate>Sat, 09 Aug 2008 12:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364458</guid>
		<description>@Skwerm
He meant regular expressions in the search and replace dialog.</description>
		<content:encoded><![CDATA[<p>@Skwerm<br />
He meant regular expressions in the search and replace dialog.</p>
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	<item>
		<title>By: DiThi</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364457</link>
		<dc:creator>DiThi</dc:creator>
		<pubDate>Sat, 09 Aug 2008 12:40:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364457</guid>
		<description>It&#039;s SOOOO AMAZING, that I&#039;ll use it even for non-blender code. The only thing I would miss is the regexp search&amp;replace, but I&#039;ll code a search&amp;replace gui that uses kregexpeditor as kate/kwrite/kdevelop/quanta do.

It&#039;s the python editor I&#039;ve always wanted to have. Now that python GUIs don&#039;t dissapear with undos, I may even make a default .blend with editing stuff and kdialog or pyqt4 for open/save dialogs and such...</description>
		<content:encoded><![CDATA[<p>It&#039;s SOOOO AMAZING, that I&#039;ll use it even for non-blender code. The only thing I would miss is the regexp search&amp;replace, but I&#039;ll code a search&amp;replace gui that uses kregexpeditor as kate/kwrite/kdevelop/quanta do.</p>
<p>It&#039;s the python editor I&#039;ve always wanted to have. Now that python GUIs don&#039;t dissapear with undos, I may even make a default .blend with editing stuff and kdialog or pyqt4 for open/save dialogs and such&#8230;</p>
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	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364456</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Sat, 09 Aug 2008 12:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364456</guid>
		<description>I&#039;m very sure this will come useful at some point even if i&#039;m personally not into coding.

*Clap Clap!*</description>
		<content:encoded><![CDATA[<p>I&#039;m very sure this will come useful at some point even if i&#039;m personally not into coding.</p>
<p>*Clap Clap!*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderLovingSquirrel</title>
		<link>http://www.blendernation.com/summer-of-code-python-editor-project/comment-page-1/#comment-364375</link>
		<dc:creator>BlenderLovingSquirrel</dc:creator>
		<pubDate>Sat, 09 Aug 2008 07:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4422#comment-364375</guid>
		<description>Great! Hope to see those Game Engine modules in dere!</description>
		<content:encoded><![CDATA[<p>Great! Hope to see those Game Engine modules in dere!</p>
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