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	<title>Comments on: Subsurface Scattering Now Part of Internal Renderer</title>
	<atom:link href="http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 14 Mar 2010 03:10:37 +0000</lastBuildDate>
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		<item>
		<title>By: claas</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99721</link>
		<dc:creator>claas</dc:creator>
		<pubDate>Sun, 06 May 2007 19:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99721</guid>
		<description>OMG, the tomato shot is terrific. It looks brilliant.

You can still see some errors in the illumination but for
advertising purpose this is just great!</description>
		<content:encoded><![CDATA[<p>OMG, the tomato shot is terrific. It looks brilliant.</p>
<p>You can still see some errors in the illumination but for<br />
advertising purpose this is just great!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99709</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Sun, 06 May 2007 19:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99709</guid>
		<description>sounds like a game engine bug...</description>
		<content:encoded><![CDATA[<p>sounds like a game engine bug&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: panzi</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99319</link>
		<dc:creator>panzi</dc:creator>
		<pubDate>Sat, 05 May 2007 17:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99319</guid>
		<description>Seg. Fault!

I made a .blend file which crashes blender every 2nd time I hit render. I compiled blender myself from CVS (version from today, 5.5.2007 7:00pm Central European Time) with:
scons WITH_BF_FFMPEG=1 WITH_BF_GAMEENGINE=1 WITH_BF_ODE=1 WITH_BF_BULLET=1 WITH_BF_PLAYER=1

Here is the .blend file: http://twoday.tuwien.ac.at/pub/files/suzanne-sss</description>
		<content:encoded><![CDATA[<p>Seg. Fault!</p>
<p>I made a .blend file which crashes blender every 2nd time I hit render. I compiled blender myself from CVS (version from today, 5.5.2007 7:00pm Central European Time) with:<br />
scons WITH_BF_FFMPEG=1 WITH_BF_GAMEENGINE=1 WITH_BF_ODE=1 WITH_BF_BULLET=1 WITH_BF_PLAYER=1</p>
<p>Here is the .blend file: <a href="http://twoday.tuwien.ac.at/pub/files/suzanne-sss" rel="nofollow">http://twoday.tuwien.ac.at/pub/files/suzanne-sss</a></p>
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	</item>
	<item>
		<title>By: Logan</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99285</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Sat, 05 May 2007 14:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99285</guid>
		<description>Fantastic!!!</description>
		<content:encoded><![CDATA[<p>Fantastic!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99271</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Sat, 05 May 2007 13:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99271</guid>
		<description>Great :D</description>
		<content:encoded><![CDATA[<p>Great :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99044</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Sat, 05 May 2007 06:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99044</guid>
		<description>Did you see this?
http://www.blender.org/development/current-projects/blender-244-release-candidate/

Now that is a render!! Giuseppe Canino, you made my day :)</description>
		<content:encoded><![CDATA[<p>Did you see this?<br />
<a href="http://www.blender.org/development/current-projects/blender-244-release-candidate/" rel="nofollow">http://www.blender.org/development/current-projects/blender-244-release-candidate/</a></p>
<p>Now that is a render!! Giuseppe Canino, you made my day :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cinmay</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99019</link>
		<dc:creator>Cinmay</dc:creator>
		<pubDate>Sat, 05 May 2007 05:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99019</guid>
		<description>It looks very good. My 1.5 year old girl was very impressed. The first thing she sayd when she saw the tomato&#039;s was Mmmmmmm...... :D</description>
		<content:encoded><![CDATA[<p>It looks very good. My 1.5 year old girl was very impressed. The first thing she sayd when she saw the tomato&#8217;s was Mmmmmmm&#8230;&#8230; :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ronin</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99005</link>
		<dc:creator>Ronin</dc:creator>
		<pubDate>Sat, 05 May 2007 04:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99005</guid>
		<description>I do more celshading techniques but I was impressed by Brecht work on this.Before I could finished ask&quot;What about not SSS all the objects in the scene with this node?&quot;It gets moved to the shader panel:).

Once again great work.</description>
		<content:encoded><![CDATA[<p>I do more celshading techniques but I was impressed by Brecht work on this.Before I could finished ask&#8221;What about not SSS all the objects in the scene with this node?&#8221;It gets moved to the shader panel:).</p>
<p>Once again great work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Felix_KÃ¼tt</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-99001</link>
		<dc:creator>Felix_KÃ¼tt</dc:creator>
		<pubDate>Sat, 05 May 2007 04:19:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-99001</guid>
		<description>woo-hoo! yeah, now thats worth talking about! :D</description>
		<content:encoded><![CDATA[<p>woo-hoo! yeah, now thats worth talking about! :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TXRXFX</title>
		<link>http://www.blendernation.com/subsurface-scattering-now-part-of-internal-renderer/comment-page-1/#comment-98915</link>
		<dc:creator>TXRXFX</dc:creator>
		<pubDate>Fri, 04 May 2007 22:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/04/subsurface-scattering-now-part-of-internal-renderer/#comment-98915</guid>
		<description>Just grabbed the latest build. Amazing.</description>
		<content:encoded><![CDATA[<p>Just grabbed the latest build. Amazing.</p>
]]></content:encoded>
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