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	<title>Comments on: Softbody physics being added to Blender&#039;s game engine</title>
	<atom:link href="http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Dude</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-496514</link>
		<dc:creator>Dude</dc:creator>
		<pubDate>Sat, 05 Sep 2009 00:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-496514</guid>
		<description>WOW Crash able cars MWAHAHAHAHAHAHAH</description>
		<content:encoded><![CDATA[<p>WOW Crash able cars MWAHAHAHAHAHAHAH</p>
]]></content:encoded>
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	<item>
		<title>By: BlendRoid</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-383856</link>
		<dc:creator>BlendRoid</dc:creator>
		<pubDate>Mon, 06 Oct 2008 14:35:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-383856</guid>
		<description>Dang it, sorry about the double post...</description>
		<content:encoded><![CDATA[<p>Dang it, sorry about the double post&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: BlendRoid</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-383407</link>
		<dc:creator>BlendRoid</dc:creator>
		<pubDate>Sat, 04 Oct 2008 22:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-383407</guid>
		<description>Wow, I&#039;ve never seen such realistic softbodies in real time!  Bullet is so ridiculously cool...</description>
		<content:encoded><![CDATA[<p>Wow, I&#039;ve never seen such realistic softbodies in real time!  Bullet is so ridiculously cool&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlendRoid</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-383403</link>
		<dc:creator>BlendRoid</dc:creator>
		<pubDate>Sat, 04 Oct 2008 22:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-383403</guid>
		<description>You know, I don&#039;t recall ever seeing such realistic softbodies in real time.  Bullet is so ridiculously awesome!</description>
		<content:encoded><![CDATA[<p>You know, I don&#039;t recall ever seeing such realistic softbodies in real time.  Bullet is so ridiculously awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erwin Coumans</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382845</link>
		<dc:creator>Erwin Coumans</dc:creator>
		<pubDate>Thu, 02 Oct 2008 21:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382845</guid>
		<description>Thanks a lot for the feedback!

Here is some documentation on using Bullet soft bodies inside Blender, in the Blender Wiki:

http://wiki.blender.org/index.php/GameEngineDev/BulletSoftBody
Enjoy,
Erwin</description>
		<content:encoded><![CDATA[<p>Thanks a lot for the feedback!</p>
<p>Here is some documentation on using Bullet soft bodies inside Blender, in the Blender Wiki:</p>
<p><a href="http://wiki.blender.org/index.php/GameEngineDev/BulletSoftBody" rel="nofollow">http://wiki.blender.org/index.php/GameEngineDev/BulletSoftBody</a><br />
Enjoy,<br />
Erwin</p>
]]></content:encoded>
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	<item>
		<title>By: Wolfram</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382826</link>
		<dc:creator>Wolfram</dc:creator>
		<pubDate>Thu, 02 Oct 2008 18:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382826</guid>
		<description>@MuMu33: Found a way to choose scaling in flv: below the screen at the right beside the progress bar there&#039;s a choice for 0.5, 2x and fullscreen display. Now I&#039;m completely happy ;-).....</description>
		<content:encoded><![CDATA[<p>@MuMu33: Found a way to choose scaling in flv: below the screen at the right beside the progress bar there&#039;s a choice for 0.5, 2x and fullscreen display. Now I&#039;m completely happy ;-)&#8230;..</p>
]]></content:encoded>
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	<item>
		<title>By: Wolfram</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382823</link>
		<dc:creator>Wolfram</dc:creator>
		<pubDate>Thu, 02 Oct 2008 18:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382823</guid>
		<description>@muMu33: Thanx a lot, have the plugin installed and flv plays the download back; but: is there a way to get a BIGGER image.What I see is rather tiny compared to the demo I see visiting YouTube :-(.....</description>
		<content:encoded><![CDATA[<p>@muMu33: Thanx a lot, have the plugin installed and flv plays the download back; but: is there a way to get a BIGGER image.What I see is rather tiny compared to the demo I see visiting YouTube :-(&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382821</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Thu, 02 Oct 2008 17:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382821</guid>
		<description>amazing!</description>
		<content:encoded><![CDATA[<p>amazing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dazzler</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382792</link>
		<dc:creator>dazzler</dc:creator>
		<pubDate>Thu, 02 Oct 2008 12:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382792</guid>
		<description>Awesome.  Welcome back Erwin!</description>
		<content:encoded><![CDATA[<p>Awesome.  Welcome back Erwin!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderLovingSquirrel</title>
		<link>http://www.blendernation.com/softbody-physics-being-added-to-blenders-game-engine/comment-page-1/#comment-382791</link>
		<dc:creator>BlenderLovingSquirrel</dc:creator>
		<pubDate>Thu, 02 Oct 2008 12:40:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4878#comment-382791</guid>
		<description>YES!@!!!@@!@</description>
		<content:encoded><![CDATA[<p>YES!@!!!@@!@</p>
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