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	<title>Comments on: SIO2 Game engine for iPhone uses Blender</title>
	<atom:link href="http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: vidyadhar kudumula</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-490812</link>
		<dc:creator>vidyadhar kudumula</dc:creator>
		<pubDate>Mon, 06 Jul 2009 20:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-490812</guid>
		<description>good one !

does it mean, use blender to model and export to iphone or use sio2 for the same ?

Thanks,
Vidya</description>
		<content:encoded><![CDATA[<p>good one !</p>
<p>does it mean, use blender to model and export to iphone or use sio2 for the same ?</p>
<p>Thanks,<br />
Vidya</p>
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	<item>
		<title>By: sio2interactive</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-486040</link>
		<dc:creator>sio2interactive</dc:creator>
		<pubDate>Tue, 02 Jun 2009 08:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-486040</guid>
		<description>As a follow up, SIO2 Interactive is working on its first independent production and we need 3D artists to design and texture levels for our upcoming game!

For more information check this post:

http://sio2interactive.forumotion.net/sio2-project-f7/urgent-level-designers-3d-artists-needed-t649.htm</description>
		<content:encoded><![CDATA[<p>As a follow up, SIO2 Interactive is working on its first independent production and we need 3D artists to design and texture levels for our upcoming game!</p>
<p>For more information check this post:</p>
<p><a href="http://sio2interactive.forumotion.net/sio2-project-f7/urgent-level-designers-3d-artists-needed-t649.htm" rel="nofollow">http://sio2interactive.forumotion.net/sio2-project-f7/urgent-level-designers-3d-artists-needed-t649.htm</a></p>
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	</item>
	<item>
		<title>By: Jason</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-392986</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 27 Oct 2008 20:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-392986</guid>
		<description>So Windows users can use this to develop for iPhone/iPod?</description>
		<content:encoded><![CDATA[<p>So Windows users can use this to develop for iPhone/iPod?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-386538</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Fri, 17 Oct 2008 04:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-386538</guid>
		<description>I have a developer license for the app store, will load the demo (if there is one) to my ipod touch and report back, from the screen capture in youtube it looks like there is a slight performance problem, BUT a great idea !!</description>
		<content:encoded><![CDATA[<p>I have a developer license for the app store, will load the demo (if there is one) to my ipod touch and report back, from the screen capture in youtube it looks like there is a slight performance problem, BUT a great idea !!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: @aws357</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-386178</link>
		<dc:creator>@aws357</dc:creator>
		<pubDate>Thu, 16 Oct 2008 06:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-386178</guid>
		<description>*cough* open source *cough*

Load up the yofrankie game in blender, hit export, cross fingers.

PROFIT!!

Yo Frankie on app store, for $2.99, I&#039;d buy 20 copies.</description>
		<content:encoded><![CDATA[<p>*cough* open source *cough*</p>
<p>Load up the yofrankie game in blender, hit export, cross fingers.</p>
<p>PROFIT!!</p>
<p>Yo Frankie on app store, for $2.99, I&#039;d buy 20 copies.</p>
]]></content:encoded>
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	<item>
		<title>By: Mandrake</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-385189</link>
		<dc:creator>Mandrake</dc:creator>
		<pubDate>Sun, 12 Oct 2008 17:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-385189</guid>
		<description>Ermm, excuse me for noobishness, how can I get this onto the iTouch? I have a zip folder open with all the files and such for SIO2... do I need to re-jailbreak the iTouch, or what? It looks really cool, now I won&#039;t have to drag my laptop with me everywhere xD Never tried to do something like this, always used app store or installer.</description>
		<content:encoded><![CDATA[<p>Ermm, excuse me for noobishness, how can I get this onto the iTouch? I have a zip folder open with all the files and such for SIO2&#8230; do I need to re-jailbreak the iTouch, or what? It looks really cool, now I won&#039;t have to drag my laptop with me everywhere xD Never tried to do something like this, always used app store or installer.</p>
]]></content:encoded>
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	<item>
		<title>By: Fahassani</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-384860</link>
		<dc:creator>Fahassani</dc:creator>
		<pubDate>Fri, 10 Oct 2008 22:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-384860</guid>
		<description>What!
this is one of the bast news I read.
do you know what this mean?
Think far way far, this is one of things that blender needs,
IF some artist ( God please!) work on this it will may go  to the next apple Keynote.</description>
		<content:encoded><![CDATA[<p>What!<br />
this is one of the bast news I read.<br />
do you know what this mean?<br />
Think far way far, this is one of things that blender needs,<br />
IF some artist ( God please!) work on this it will may go  to the next apple Keynote.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aws357</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-384725</link>
		<dc:creator>aws357</dc:creator>
		<pubDate>Fri, 10 Oct 2008 09:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-384725</guid>
		<description>This means one thing.

&quot;Dear Apricot Team. It is with a great regret that we tell you your job is not finished yet.&quot;

&quot;Not until you port Yo Frankie on iPhone/iPod Touch.&quot;

&quot;&#039;rs truly&quot;

The blender community of iPhone users.

:) Just kidding but it seems this could make it easier in the future to port Blender games to iPhone...</description>
		<content:encoded><![CDATA[<p>This means one thing.</p>
<p>&#034;Dear Apricot Team. It is with a great regret that we tell you your job is not finished yet.&#034;</p>
<p>&#034;Not until you port Yo Frankie on iPhone/iPod Touch.&#034;</p>
<p>&#034;&#039;rs truly&#034;</p>
<p>The blender community of iPhone users.</p>
<p>:) Just kidding but it seems this could make it easier in the future to port Blender games to iPhone&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sfepa</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-384717</link>
		<dc:creator>sfepa</dc:creator>
		<pubDate>Fri, 10 Oct 2008 07:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-384717</guid>
		<description>firs of all, i need to buy iphone)))</description>
		<content:encoded><![CDATA[<p>firs of all, i need to buy iphone)))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terence</title>
		<link>http://www.blendernation.com/sio2-game-engine-for-iphone-uses-blender/comment-page-1/#comment-384703</link>
		<dc:creator>Terence</dc:creator>
		<pubDate>Fri, 10 Oct 2008 04:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4961#comment-384703</guid>
		<description>vidrazor may have a point.  I&#039;ve heard that Apple is pretty restrictive about what they will allow for the i-phone and oddly enough, with the release of the Google phone they have gotten even more restrictive.  Google&#039;s approach is in the opposite direction of Apple&#039;s.  They seem to be letting everybody create anything for the phone, so I&#039;d guess that once the tools are available, you might find more Blender created apps for the Google phone.</description>
		<content:encoded><![CDATA[<p>vidrazor may have a point.  I&#039;ve heard that Apple is pretty restrictive about what they will allow for the i-phone and oddly enough, with the release of the Google phone they have gotten even more restrictive.  Google&#039;s approach is in the opposite direction of Apple&#039;s.  They seem to be letting everybody create anything for the phone, so I&#039;d guess that once the tools are available, you might find more Blender created apps for the Google phone.</p>
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