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	<title>Comments on: Siggraph &#8211; Fluid Demo</title>
	<atom:link href="http://www.blendernation.com/siggraph-fluid-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/siggraph-fluid-demo/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: dotblend</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-363803</link>
		<dc:creator>dotblend</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-363803</guid>
		<description>chuck, did it work out?</description>
		<content:encoded><![CDATA[<p>chuck, did it work out?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dotblend</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-362910</link>
		<dc:creator>dotblend</dc:creator>
		<pubDate>Tue, 05 Aug 2008 14:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-362910</guid>
		<description>check http://www.bpmedia.nl/blenderfile.zip

you can set the fluid object to enter the domain at frame 598</description>
		<content:encoded><![CDATA[<p>check <a href="http://www.bpmedia.nl/blenderfile.zip" rel="nofollow">http://www.bpmedia.nl/blenderfile.zip</a></p>
<p>you can set the fluid object to enter the domain at frame 598</p>
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	</item>
	<item>
		<title>By: Chuck Norris</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-362840</link>
		<dc:creator>Chuck Norris</dc:creator>
		<pubDate>Tue, 05 Aug 2008 09:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-362840</guid>
		<description>Can you please help me ASAP. my major project is due tomorow for Digital Imaging. I have a whole scene where i dont need my object to bake untill frame 598. can i create something to set it to bake at that frame.. when i try to bake it normally it puts it back to frame 1. Thnx</description>
		<content:encoded><![CDATA[<p>Can you please help me ASAP. my major project is due tomorow for Digital Imaging. I have a whole scene where i dont need my object to bake untill frame 598. can i create something to set it to bake at that frame.. when i try to bake it normally it puts it back to frame 1. Thnx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: randomnut</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-358636</link>
		<dc:creator>randomnut</dc:creator>
		<pubDate>Sun, 27 Jul 2008 13:50:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-358636</guid>
		<description>Just use QuickAlternative and you can play movies without installing QuickTime.</description>
		<content:encoded><![CDATA[<p>Just use QuickAlternative and you can play movies without installing QuickTime.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-178692</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Thu, 18 Oct 2007 20:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-178692</guid>
		<description>@ysvry: I was referring to the $2000 I paid for a plane ticket and hotel costs, not for software.</description>
		<content:encoded><![CDATA[<p>@ysvry: I was referring to the $2000 I paid for a plane ticket and hotel costs, not for software.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-178645</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Thu, 18 Oct 2007 18:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-178645</guid>
		<description>&quot;@igor: I&#039;ve had at least 10 requests to use as many different formats. I&#039;ll stick to Quicktime H.264 because I use a Mac and this is the easiest format for me to work with&quot;

and &quot;I just spent $2000 out of my own pocket and worked my ass off for over a week to provide everyone here with those videos &quot;

I agree with willie that quicktime sucks evry time I play a qt movie the player tries to install something in the startup (Quicktime isnt a codex its just another propreity layer btw). Divx has supirior compression. That you are believing all the apple hype and paid 2000 for just a brand name is your own problem, I dont see how choosing a more standard codec is giving you any more work, or is it so that your new 2000 piece of equipment doesnt allow any other codec then quicktime?
Dont be childish next time just use xvid or mp4 and we can all be good friends again. :)</description>
		<content:encoded><![CDATA[<p>&#034;@igor: I&#039;ve had at least 10 requests to use as many different formats. I&#039;ll stick to Quicktime H.264 because I use a Mac and this is the easiest format for me to work with&#034;</p>
<p>and &#034;I just spent $2000 out of my own pocket and worked my ass off for over a week to provide everyone here with those videos &#034;</p>
<p>I agree with willie that quicktime sucks evry time I play a qt movie the player tries to install something in the startup (Quicktime isnt a codex its just another propreity layer btw). Divx has supirior compression. That you are believing all the apple hype and paid 2000 for just a brand name is your own problem, I dont see how choosing a more standard codec is giving you any more work, or is it so that your new 2000 piece of equipment doesnt allow any other codec then quicktime?<br />
Dont be childish next time just use xvid or mp4 and we can all be good friends again. :)</p>
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	<item>
		<title>By: Philp</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-13275</link>
		<dc:creator>Philp</dc:creator>
		<pubDate>Sun, 15 Oct 2006 02:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-13275</guid>
		<description>I was wondering how you make it look like it is on a massive level??</description>
		<content:encoded><![CDATA[<p>I was wondering how you make it look like it is on a massive level??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-11862</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Mon, 02 Oct 2006 13:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-11862</guid>
		<description>The Quality of the Video isn&#039;t that good, but it helps a lot anyway.</description>
		<content:encoded><![CDATA[<p>The Quality of the Video isn&#039;t that good, but it helps a lot anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Johan</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-11676</link>
		<dc:creator>Johan</dc:creator>
		<pubDate>Sat, 30 Sep 2006 03:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-11676</guid>
		<description>I thought this was a very professional presentation and that Groo covered a lot of ground, given the time constraints.</description>
		<content:encoded><![CDATA[<p>I thought this was a very professional presentation and that Groo covered a lot of ground, given the time constraints.</p>
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	</item>
	<item>
		<title>By: mpan3</title>
		<link>http://www.blendernation.com/siggraph-fluid-demo/comment-page-2/#comment-9276</link>
		<dc:creator>mpan3</dc:creator>
		<pubDate>Tue, 29 Aug 2006 23:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/07/siggraph-fluid-demo/#comment-9276</guid>
		<description>ah, some of these videos at the end looks awfully familiar. too bad my updated version of the bullet-hitting-blood video didn&#039;t make it in intime.</description>
		<content:encoded><![CDATA[<p>ah, some of these videos at the end looks awfully familiar. too bad my updated version of the bullet-hitting-blood video didn&#039;t make it in intime.</p>
]]></content:encoded>
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