SIGGRAPH 2009 Panel Explores Eye-Definition Computing and the Future of Digital Actors

“As new technologies approach unperceivable differences between CG characters and real actors, breakthroughs in processing power and software are creating a powerful new medium: Eye-Definition Computing,” says Carlye Archibeque, SIGGRAPH 2009 Computer Animation Festival Executive Producer “As this medium moves into real-time rendering capabilities, new possibilities are born in digital filmmaking, video game development, and interactive animation.”

Join the panelists as they contemplate the impact and implications of:

Films with entirely CG created characters

Real-time rendering for pre-visualization

Game characters as detailed as CG film characters

Digital immortality for actors through advanced new image and data capture techniques

New possibilities in blending interactivity with the home movie viewing experience

More details on this talk here.

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