SIGGRAPH 2008

Wednesday, 13 August, 8:30 – 10:15 am
Petree Hall C

In May 2008, the Blender Foundation released their second open-movie project: "Big Buck Bunny," a funny and furry 3D short about a giant rabbit who gets even with bullying rodents. This session brings together the key people who created the movie and presents all the aspects of an open-source and open-content-based animation studio, and how this affects the creative process.

The panelists showcase project files from the studio, and even recreate parts of the film on demand! This 90 minute session starts with a screening of the 10-minute film and ends with a 15-minute Q&A with the audience.

Moderator
Ton Roosendaal
Blender Foundation

Panelists
Sacha Goedegebure, Director/Writer
Andy Goralczyk, Art Director
Nathan Vegdahl, Character Animator
"Big Buck Bunny"

Bassam Kurdali, Director
"Elephants Dream"







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5 Responses to “SIGGRAPH 2008 The Making of "Big Buck Bunny": An Open-Source Evolution”  

  1. 1 Deltaray

    I realize that Q&As go long, but shouldn't that say 90 minute session with 10 minute screening and 80 minute Q&A? Or is there something else?

  2. 2 verb

    Will the session be recorded on video and published for the Blender community?

  3. 3 Studio Stockwell

    @ Verb

    I hope so :)

  4. 4 n00bhaxor

    @Deltaray- That's when they will be showcasing the project files and doing movie recreation.

  5. 5 ysvry

    Great news, go Ton go,
    the more exposure of Blender the better.

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