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	<title>Comments on: SIGGRAPH 2008 Shapeways interview</title>
	<atom:link href="http://www.blendernation.com/siggraph-2008-shapeways-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369813</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Tue, 26 Aug 2008 06:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369813</guid>
		<description>Relax, everyone. Ysvry has a point that we should not have too many Shapeways related posts here and we won&#039;t  - don&#039;t worry. BlenderNation will still only carry Blender-related news so *if* there&#039;s something new about Shapeways that&#039;s interesting to Blender users then, well, I think it&#039;s perfectly ok to post it here.

Cheers,

Bart</description>
		<content:encoded><![CDATA[<p>Relax, everyone. Ysvry has a point that we should not have too many Shapeways related posts here and we won&#039;t  &#8211; don&#039;t worry. BlenderNation will still only carry Blender-related news so *if* there&#039;s something new about Shapeways that&#039;s interesting to Blender users then, well, I think it&#039;s perfectly ok to post it here.</p>
<p>Cheers,</p>
<p>Bart</p>
]]></content:encoded>
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	<item>
		<title>By: redbyte</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369665</link>
		<dc:creator>redbyte</dc:creator>
		<pubDate>Mon, 25 Aug 2008 21:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369665</guid>
		<description>@ysvry: Just because you&#039;re not interested doesn&#039;t mean the rest of us aren&#039;t. I for one find these 3d printing articles some of the best, as I am looking into it myself.</description>
		<content:encoded><![CDATA[<p>@ysvry: Just because you&#039;re not interested doesn&#039;t mean the rest of us aren&#039;t. I for one find these 3d printing articles some of the best, as I am looking into it myself.</p>
]]></content:encoded>
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	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369578</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Mon, 25 Aug 2008 15:18:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369578</guid>
		<description>@Bart: Yeah!! It&#039;s not like YOU BUILT THIS SITE or anything, so please stop giving us a chance to see NEW STUFF BEING MADE IN BLENDER and in sigraph,no less. JUST STOP IT, we are not interested in NEW AND EXCITING WAYS of doing stuff, even if you were only freelancing for them.


@ysvry: if you don&#039;t like the content, shut up. I find some of the things here not interesting me so I simply flip on to the next story, the editors here are doing GREAT JOB on finding them for you, so stop whining.



:-)</description>
		<content:encoded><![CDATA[<p>@Bart: Yeah!! It&#039;s not like YOU BUILT THIS SITE or anything, so please stop giving us a chance to see NEW STUFF BEING MADE IN BLENDER and in sigraph,no less. JUST STOP IT, we are not interested in NEW AND EXCITING WAYS of doing stuff, even if you were only freelancing for them.</p>
<p>@ysvry: if you don&#039;t like the content, shut up. I find some of the things here not interesting me so I simply flip on to the next story, the editors here are doing GREAT JOB on finding them for you, so stop whining.</p>
<p>:-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369484</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369484</guid>
		<description>@ysvry: I&#039;m not a shareholder, I just do freelance work for them. And as lots of Blender artists participated in their contest, we thought it would be fun to share this!</description>
		<content:encoded><![CDATA[<p>@ysvry: I&#039;m not a shareholder, I just do freelance work for them. And as lots of Blender artists participated in their contest, we thought it would be fun to share this!</p>
]]></content:encoded>
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	<item>
		<title>By: dyf</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369439</link>
		<dc:creator>dyf</dc:creator>
		<pubDate>Mon, 25 Aug 2008 02:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369439</guid>
		<description>can you apply shaders and raytracing too? :P</description>
		<content:encoded><![CDATA[<p>can you apply shaders and raytracing too? :P</p>
]]></content:encoded>
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	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369413</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Sun, 24 Aug 2008 23:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369413</guid>
		<description>I know youre a shareholder in this company bart, how much more plugs are we gonna have to endure? :P 
a full color ton action figure would be great , with build in voice saying the blender in  hollywood frase.</description>
		<content:encoded><![CDATA[<p>I know youre a shareholder in this company bart, how much more plugs are we gonna have to endure? :P<br />
a full color ton action figure would be great , with build in voice saying the blender in  hollywood frase.</p>
]]></content:encoded>
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	<item>
		<title>By: felix</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369397</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Sun, 24 Aug 2008 22:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369397</guid>
		<description>3d printed Ton Roosendaal action figure, that would be great! :)</description>
		<content:encoded><![CDATA[<p>3d printed Ton Roosendaal action figure, that would be great! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Benjamin Bailey</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369351</link>
		<dc:creator>Benjamin Bailey</dc:creator>
		<pubDate>Sun, 24 Aug 2008 20:13:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369351</guid>
		<description>maybe mine would have won if I had submitted a viable model entry.  ;D  Oh well, there is always next time.  ;P  God bless!</description>
		<content:encoded><![CDATA[<p>maybe mine would have won if I had submitted a viable model entry.  ;D  Oh well, there is always next time.  ;P  God bless!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JoOngle</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369322</link>
		<dc:creator>JoOngle</dc:creator>
		<pubDate>Sun, 24 Aug 2008 18:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369322</guid>
		<description>Wao... I´d love a printed 3d version of my own 3D characters in Blender.

Problem is... I´m not a millionaire...</description>
		<content:encoded><![CDATA[<p>Wao&#8230; I´d love a printed 3d version of my own 3D characters in Blender.</p>
<p>Problem is&#8230; I´m not a millionaire&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Hectichermit</title>
		<link>http://www.blendernation.com/siggraph-2008-shapeways-interview/comment-page-1/#comment-369297</link>
		<dc:creator>Hectichermit</dc:creator>
		<pubDate>Sun, 24 Aug 2008 17:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4473#comment-369297</guid>
		<description>hmm maybe i could make a custom warhammer piece...</description>
		<content:encoded><![CDATA[<p>hmm maybe i could make a custom warhammer piece&#8230;</p>
]]></content:encoded>
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