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	<title>Comments on: Seattle kids use Blender to re-imagine community</title>
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	<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/</link>
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	<lastBuildDate>Sat, 21 Nov 2009 22:36:40 +0100</lastBuildDate>
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		<title>By: Kelly McKinney</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-488297</link>
		<dc:creator>Kelly McKinney</dc:creator>
		<pubDate>Tue, 23 Jun 2009 01:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-488297</guid>
		<description>Oscar,
I have worked in Yesler Terrace and know many of the people there.  I have done a lot of work with East African and SE Asian residents.  I have also worked in some of SHA other communities.  Additionally, I have an interest in 3D. Blender is one of the programs I work with.  I would like to talk to you.</description>
		<content:encoded><![CDATA[<p>Oscar,<br />
I have worked in Yesler Terrace and know many of the people there.  I have done a lot of work with East African and SE Asian residents.  I have also worked in some of SHA other communities.  Additionally, I have an interest in 3D. Blender is one of the programs I work with.  I would like to talk to you.</p>
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		<title>By: deltawing</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484299</link>
		<dc:creator>deltawing</dc:creator>
		<pubDate>Sat, 16 May 2009 22:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484299</guid>
		<description>thks for the reply and info Oscar...nice! my learning curve never flat-lines ;)</description>
		<content:encoded><![CDATA[<p>thks for the reply and info Oscar&#8230;nice! my learning curve never flat-lines ;)</p>
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		<title>By: Oscar Baechler</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484259</link>
		<dc:creator>Oscar Baechler</dc:creator>
		<pubDate>Sat, 16 May 2009 16:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484259</guid>
		<description>Tony, we&#039;re still figuring out the nuts and bolts of funding for the summer class, as well as Yesler Community Center&#039;s available hours. The best thing to do would be to email Marcus Goodsell (marcusagoodsell@hotmail.com), and then we can stay in contact with you once we have more information. I&#039;ll also keep BlenderNation updated once I have more info. 

deltawing, I know the feeling. I think the main thing I helped them with is getting into the 3D mindset, and I started the early classes with zen exercises where they would rotate, pan, zoom, rotate, pan, zooom...

I also gave a lot of verbal pop quizzes on the &quot;threes&quot; of 3D, including:

1. What are the three camera movements in 3D? (rotate, pan, zoom)
2. What are the three directions in 3D space? (X, Y, Z)
3. What are the three components of a 3D object? (vertex, edge, face)
4. What are the three primary methods of affecting an object? (Move, scale, rotate.) 

It&#039;s a good way to surprise &#039;em if they start surfing the internet ;)</description>
		<content:encoded><![CDATA[<p>Tony, we&#039;re still figuring out the nuts and bolts of funding for the summer class, as well as Yesler Community Center&#039;s available hours. The best thing to do would be to email Marcus Goodsell (marcusagoodsell@hotmail.com), and then we can stay in contact with you once we have more information. I&#039;ll also keep BlenderNation updated once I have more info. </p>
<p>deltawing, I know the feeling. I think the main thing I helped them with is getting into the 3D mindset, and I started the early classes with zen exercises where they would rotate, pan, zoom, rotate, pan, zooom&#8230;</p>
<p>I also gave a lot of verbal pop quizzes on the &#034;threes&#034; of 3D, including:</p>
<p>1. What are the three camera movements in 3D? (rotate, pan, zoom)<br />
2. What are the three directions in 3D space? (X, Y, Z)<br />
3. What are the three components of a 3D object? (vertex, edge, face)<br />
4. What are the three primary methods of affecting an object? (Move, scale, rotate.) </p>
<p>It&#039;s a good way to surprise &#039;em if they start surfing the internet ;)</p>
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		<title>By: Agile</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484216</link>
		<dc:creator>Agile</dc:creator>
		<pubDate>Sat, 16 May 2009 09:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484216</guid>
		<description>@ Dusty: Thanks for the info! I will check them out</description>
		<content:encoded><![CDATA[<p>@ Dusty: Thanks for the info! I will check them out</p>
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		<title>By: deltawing</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484205</link>
		<dc:creator>deltawing</dc:creator>
		<pubDate>Sat, 16 May 2009 02:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484205</guid>
		<description>thnks for posting this Oscar..i work with grd. 8&#039;s (13 yr olds) in high school and use Acad...but also teach blender starting in grd. 9 (14 yrs). I would like to introduce Blender to the 8&#039;s starting in Sept..i&#039;ll check out your post! I felt all the &quot;buttons&quot; in Blender would be a problem = too confusing for that age group</description>
		<content:encoded><![CDATA[<p>thnks for posting this Oscar..i work with grd. 8&#039;s (13 yr olds) in high school and use Acad&#8230;but also teach blender starting in grd. 9 (14 yrs). I would like to introduce Blender to the 8&#039;s starting in Sept..i&#039;ll check out your post! I felt all the &#034;buttons&#034; in Blender would be a problem = too confusing for that age group</p>
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		<title>By: Tony</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484196</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Fri, 15 May 2009 23:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484196</guid>
		<description>This looks great. Is there a schedule up somewhere for the summer classes?</description>
		<content:encoded><![CDATA[<p>This looks great. Is there a schedule up somewhere for the summer classes?</p>
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		<title>By: Lucas da Costa Dantas</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484173</link>
		<dc:creator>Lucas da Costa Dantas</dc:creator>
		<pubDate>Fri, 15 May 2009 18:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484173</guid>
		<description>Cool ,
only take care for not trap anyone from the world out there .

And made it interesting ,easy and simple examples that do not follow any style .
Something that can be used at the every moment .,,,,,,,

have something nice and not only one thing .
made it wide random ,but available .

Free but true ?
then dont use this as a source for ideas .

----------------------------------------------
and this is never boring talk .but action pratical .
have a project first ,and as i sayd not only one .
And display it as you say to what can be done .
else its not imaginative at all but only a tool for copy .&lt;&lt;but here is where must take care .

Then you are madeup a good teacher ,
that not only explain but students are also a free mind about how to build they ideas .

Its not Religion ,
Thanks .</description>
		<content:encoded><![CDATA[<p>Cool ,<br />
only take care for not trap anyone from the world out there .</p>
<p>And made it interesting ,easy and simple examples that do not follow any style .<br />
Something that can be used at the every moment .,,,,,,,</p>
<p>have something nice and not only one thing .<br />
made it wide random ,but available .</p>
<p>Free but true ?<br />
then dont use this as a source for ideas .</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
and this is never boring talk .but action pratical .<br />
have a project first ,and as i sayd not only one .<br />
And display it as you say to what can be done .<br />
else its not imaginative at all but only a tool for copy .&lt;&lt;but here is where must take care .</p>
<p>Then you are madeup a good teacher ,<br />
that not only explain but students are also a free mind about how to build they ideas .</p>
<p>Its not Religion ,<br />
Thanks .</p>
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		<title>By: dusty</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484170</link>
		<dc:creator>dusty</dc:creator>
		<pubDate>Fri, 15 May 2009 18:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484170</guid>
		<description>@Agile: Yeah the documentation is a bit scattered.... well actually that&#039;s not true, the papers on features and functions are all at the Blender.org website.

The problem for new artists is that they are references for people who know blender, so a bit other worldly sometimes.

I&#039;m self taught, and I did so by using the Noob to Pro documents 
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

And the rest I picked up from messing around and watching the Blender DVD&#039;s at the blender shop.

Also the Blender Artists forum has been a blessing with so many experienced and nice people there.

There is also http://blenducation.org/ if you don&#039;t have access to a teacher and don&#039;t mind paying a small fee for the more advanced lessons. But all the basics are still free:
http://blenducation.org/wordpress/blender-fast-track-parent-page/

So yeah it&#039;s scattered, but it&#039;s true also of the commercial applications, except with them, it&#039;s usually expensive to learn. :)</description>
		<content:encoded><![CDATA[<p>@Agile: Yeah the documentation is a bit scattered&#8230;. well actually that&#039;s not true, the papers on features and functions are all at the Blender.org website.</p>
<p>The problem for new artists is that they are references for people who know blender, so a bit other worldly sometimes.</p>
<p>I&#039;m self taught, and I did so by using the Noob to Pro documents<br />
<a href="http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro" rel="nofollow">http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro</a></p>
<p>And the rest I picked up from messing around and watching the Blender DVD&#039;s at the blender shop.</p>
<p>Also the Blender Artists forum has been a blessing with so many experienced and nice people there.</p>
<p>There is also <a href="http://blenducation.org/" rel="nofollow">http://blenducation.org/</a> if you don&#039;t have access to a teacher and don&#039;t mind paying a small fee for the more advanced lessons. But all the basics are still free:<br />
<a href="http://blenducation.org/wordpress/blender-fast-track-parent-page/" rel="nofollow">http://blenducation.org/wordpress/blender-fast-track-parent-page/</a></p>
<p>So yeah it&#039;s scattered, but it&#039;s true also of the commercial applications, except with them, it&#039;s usually expensive to learn. :)</p>
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		<title>By: Roxanne</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484166</link>
		<dc:creator>Roxanne</dc:creator>
		<pubDate>Fri, 15 May 2009 17:42:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484166</guid>
		<description>As a Seattleite, I think this is awesome. I&#039;m so glad that our youth are getting a chance to learn such interesting, profitable skills.</description>
		<content:encoded><![CDATA[<p>As a Seattleite, I think this is awesome. I&#039;m so glad that our youth are getting a chance to learn such interesting, profitable skills.</p>
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		<title>By: Oscar Baechler</title>
		<link>http://www.blendernation.com/seattle-kids-use-blender-to-re-imagine-community/comment-page-1/#comment-484164</link>
		<dc:creator>Oscar Baechler</dc:creator>
		<pubDate>Fri, 15 May 2009 17:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7959#comment-484164</guid>
		<description>Thanks everyone for your feedback! It was a lot of fun to do, and I tried to hook the kids up with online resources, so they could continue experimenting with Blender to their heart&#039;s content. 

I&#039;ve now found myself a huge proponent of 3D resources as a learning tool. One of the most rewarding parts was explaining creative and mathematical concepts to the kids, and seeing their &quot;Aha!&quot; moments when Blender showed how math, science and art translated into results. I think this sort of project-oriented approach with visual feedback really helped them understand concepts that would otherwise bore them. 

Once again, if you know youth in Seattle who might be interested, we&#039;d love to see them this summer!</description>
		<content:encoded><![CDATA[<p>Thanks everyone for your feedback! It was a lot of fun to do, and I tried to hook the kids up with online resources, so they could continue experimenting with Blender to their heart&#039;s content. </p>
<p>I&#039;ve now found myself a huge proponent of 3D resources as a learning tool. One of the most rewarding parts was explaining creative and mathematical concepts to the kids, and seeing their &#034;Aha!&#034; moments when Blender showed how math, science and art translated into results. I think this sort of project-oriented approach with visual feedback really helped them understand concepts that would otherwise bore them. </p>
<p>Once again, if you know youth in Seattle who might be interested, we&#039;d love to see them this summer!</p>
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