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	<title>BlenderNation &#187; Search Results  &#187;  farsthary</title>
	<atom:link href="http://www.blendernation.com/search/farsthary/feed/rss2/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Tue, 14 Feb 2012 19:00:37 +0000</lastBuildDate>
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		<title>3D-Coat Adds Blender Link</title>
		<link>http://www.blendernation.com/2011/11/14/3d-coat-adds-blender-link/</link>
		<comments>http://www.blendernation.com/2011/11/14/3d-coat-adds-blender-link/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 06:00:12 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=24738</guid>
		<description><![CDATA[You can now integrate 3D-Coat with Blender with their new Applink. 3D-Coat writes: As you know, artists and designers are always looking for solutions which give them a time and quality advantage in performing their work. Most professionals also realize &#8230; <a href="http://www.blendernation.com/2011/11/14/3d-coat-adds-blender-link/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Farsthary: Demo of Particle Vortices</title>
		<link>http://www.blendernation.com/2011/01/26/farsthary-demo-of-particle-vortices/</link>
		<comments>http://www.blendernation.com/2011/01/26/farsthary-demo-of-particle-vortices/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 10:02:31 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17533</guid>
		<description><![CDATA[Farsthary writes: This is a new particle development I have being doing under the radar, one of the new year surprises, the good news is that the needed changes in Blender to allow this are minimal …. just a few &#8230; <a href="http://www.blendernation.com/2011/01/26/farsthary-demo-of-particle-vortices/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/01/26/farsthary-demo-of-particle-vortices/feed/</wfw:commentRss>
		<slash:comments>45</slash:comments>
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		<item>
		<title>farsthary &#8211; Moving to 3D Coat!</title>
		<link>http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/</link>
		<comments>http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 03:55:46 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17466</guid>
		<description><![CDATA[&#8220;I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are highly appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.&#8221; &#8220;For my loyal Blender followers that can be &#8230; <a href="http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/feed/</wfw:commentRss>
		<slash:comments>69</slash:comments>
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		<item>
		<title>Toward Sculptris-like sculpting!</title>
		<link>http://www.blendernation.com/2011/01/10/toward-sculptris-like-sculpting/</link>
		<comments>http://www.blendernation.com/2011/01/10/toward-sculptris-like-sculpting/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 15:00:45 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Blender Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17229</guid>
		<description><![CDATA[Farsthary writes: As my new year surprise for the community I will show you my recent advances in the subdivision algorithm for Unlimited Clay: now those ugly long and thin stretched triangles belong to the past! hope you like it &#8230; <a href="http://www.blendernation.com/2011/01/10/toward-sculptris-like-sculpting/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/01/10/toward-sculptris-like-sculpting/feed/</wfw:commentRss>
		<slash:comments>55</slash:comments>
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		<title>Unlimited Clay Update</title>
		<link>http://www.blendernation.com/2010/11/01/unlimited-clay-update/</link>
		<comments>http://www.blendernation.com/2010/11/01/unlimited-clay-update/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 06:20:31 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Blender Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=16045</guid>
		<description><![CDATA[Farsthary presents a full rewrite of his Unlimited Clay tool. Check out the video below and note the automatic adaptive subdivision of the mesh in the second part of the video: Farsthary (who lives in Cuba) writes: This is a &#8230; <a href="http://www.blendernation.com/2010/11/01/unlimited-clay-update/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>54</slash:comments>
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		<title>New Unlimited Clay Modifier Video from Farsthary</title>
		<link>http://www.blendernation.com/2010/09/08/new-unlimited-clay-modifier-video-from-farsthary/</link>
		<comments>http://www.blendernation.com/2010/09/08/new-unlimited-clay-modifier-video-from-farsthary/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 07:12:15 +0000</pubDate>
		<dc:creator>Banlu Kemiyatorn</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=14679</guid>
		<description><![CDATA[Farsthary (Raúl Fernández Hernández) made this video demonstration of his the unlimited clay modifier. The unlimited clay is a way to sculpt a mesh without worrying about underneath topology. If you haven&#8217;t seen it, just check the video. If you &#8230; <a href="http://www.blendernation.com/2010/09/08/new-unlimited-clay-modifier-video-from-farsthary/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2010/09/08/new-unlimited-clay-modifier-video-from-farsthary/feed/</wfw:commentRss>
		<slash:comments>38</slash:comments>
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		<item>
		<title>Current Blender Projects and GSoC Update</title>
		<link>http://www.blendernation.com/2010/06/02/current-blender-projects-and-gsoc-update/</link>
		<comments>http://www.blendernation.com/2010/06/02/current-blender-projects-and-gsoc-update/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 13:44:07 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Development]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Google Summer of Code]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=13024</guid>
		<description><![CDATA[Farsthary is making progress on his &#8216;unlimited clay&#8217; Hopefully he can commit his work soon. nazg-gul: is working on allowing modifiers to work with sculpt (No link ) phonybone is working on a particle buffer recode which should allow animated &#8230; <a href="http://www.blendernation.com/2010/06/02/current-blender-projects-and-gsoc-update/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2010/06/02/current-blender-projects-and-gsoc-update/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
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		<item>
		<title>&#8220;Unlimited Clay&#8221; soon in Blender?</title>
		<link>http://www.blendernation.com/2010/05/22/unlimited-clay-soon-in-blender/</link>
		<comments>http://www.blendernation.com/2010/05/22/unlimited-clay-soon-in-blender/#comments</comments>
		<pubDate>Sat, 22 May 2010 15:28:24 +0000</pubDate>
		<dc:creator>Kernon</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=12863</guid>
		<description><![CDATA[From the developer that spearheaded Blender&#8217;s volumetrics (among other new features) comes the great hope of Sculpting Dynamic Subdivision. Raúl Fernández Hernández (aka farsthary) writes: The first time I saw voxel sculpting in 3D Coat I said to myself: I &#8230; <a href="http://www.blendernation.com/2010/05/22/unlimited-clay-soon-in-blender/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2010/05/22/unlimited-clay-soon-in-blender/feed/</wfw:commentRss>
		<slash:comments>55</slash:comments>
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		<item>
		<title>Particle Fluid Surfacing</title>
		<link>http://www.blendernation.com/2010/02/02/particle-fluid-surfacing/</link>
		<comments>http://www.blendernation.com/2010/02/02/particle-fluid-surfacing/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 14:00:50 +0000</pubDate>
		<dc:creator>mfoxdogg</dc:creator>
				<category><![CDATA[Blender Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=11347</guid>
		<description><![CDATA[Just a quick update on the particle fluids development, Raul (farsthary) has finally after much patience and help,  finally got his particle fluids rudimentary surfaced. Using the marching cubes/tetrahedrons methods he has finally got nice particle fluids and the results &#8230; <a href="http://www.blendernation.com/2010/02/02/particle-fluid-surfacing/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2010/02/02/particle-fluid-surfacing/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=11347&amp;md5=2d0b5f09156e43b9126f1cccd9a07024" type="text/html" />
	</item>
		<item>
		<title>Upcoming feature: multifluid interaction!</title>
		<link>http://www.blendernation.com/2009/12/27/upcoming-feature-multifluid-interaction/</link>
		<comments>http://www.blendernation.com/2009/12/27/upcoming-feature-multifluid-interaction/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 10:40:47 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=11077</guid>
		<description><![CDATA[Farsthary writes: I don’t know if it’s the same for you, but since the incredible inclusion of the Elbeem fluid simulator in Blender I track every release trying to make this simple set up: mixing realistically a red fluid with &#8230; <a href="http://www.blendernation.com/2009/12/27/upcoming-feature-multifluid-interaction/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>25</slash:comments>
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