<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Rendering Clouds with SSS</title>
	<atom:link href="http://www.blendernation.com/rendering-clouds-with-sss/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/rendering-clouds-with-sss/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 19:26:28 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: TK-421</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-106281</link>
		<dc:creator>TK-421</dc:creator>
		<pubDate>Thu, 24 May 2007 00:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-106281</guid>
		<description>sorry, didn&#039;t mean to be mean about it.. but i guess it kinda came across that way.
i&#039;m not saying i could do any better, i just didn&#039;t know you weren&#039;t going for ultra-realistic.</description>
		<content:encoded><![CDATA[<p>sorry, didn&#039;t mean to be mean about it.. but i guess it kinda came across that way.<br />
i&#039;m not saying i could do any better, i just didn&#039;t know you weren&#039;t going for ultra-realistic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105836</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Tue, 22 May 2007 19:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105836</guid>
		<description>maye, you could add a blend with a normally transparent material :D

I like the toony effect.</description>
		<content:encoded><![CDATA[<p>maye, you could add a blend with a normally transparent material :D</p>
<p>I like the toony effect.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dani</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105743</link>
		<dc:creator>Dani</dc:creator>
		<pubDate>Tue, 22 May 2007 12:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105743</guid>
		<description>Hi,

haha, those are some really weird clouds for sure, Micah! Really astonishing, sometimes nature just makes things weirder than we could do on our computers :)

Anyway, try making the mesh simpler, and take it to the compositor to blur it. In the blend I posted in your topic, I used the inverted ZBuffer to make the clouds fluffier when they&#039;re close and less fluffy when they are far.
Then I noised that with the displace node.

I&#039;ll try another technique tonight but right now I don&#039;t have the time.
Dani</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>haha, those are some really weird clouds for sure, Micah! Really astonishing, sometimes nature just makes things weirder than we could do on our computers :)</p>
<p>Anyway, try making the mesh simpler, and take it to the compositor to blur it. In the blend I posted in your topic, I used the inverted ZBuffer to make the clouds fluffier when they&#039;re close and less fluffy when they are far.<br />
Then I noised that with the displace node.</p>
<p>I&#039;ll try another technique tonight but right now I don&#039;t have the time.<br />
Dani</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Micah</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105676</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Tue, 22 May 2007 07:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105676</guid>
		<description>Hey,
I want to say that part of the reason this image looks a little funny on the right edge is due to lens distortion.  The original image was rendered with a 16 mm lens and the cloud was only in the upper right corner.  Instead of rerendering it in the center, I just cropped it.  Take a look at the other images on the blenderartists post, and if you have better ideas, give them up, or if you&#039;ve seen better clouds in blender, post them!

I didn&#039;t make the clouds to be ultra realistic, I made them to look cool.  I mean, here are some clouds that look fake even though they&#039;re real: http://www.hprcc.unl.edu/nebraska/looming-presence.jpg

Anyway, some constructive criticism would be helpful to me and the developers as well I&#039;m sure.

Thanks,
Micah</description>
		<content:encoded><![CDATA[<p>Hey,<br />
I want to say that part of the reason this image looks a little funny on the right edge is due to lens distortion.  The original image was rendered with a 16 mm lens and the cloud was only in the upper right corner.  Instead of rerendering it in the center, I just cropped it.  Take a look at the other images on the blenderartists post, and if you have better ideas, give them up, or if you&#039;ve seen better clouds in blender, post them!</p>
<p>I didn&#039;t make the clouds to be ultra realistic, I made them to look cool.  I mean, here are some clouds that look fake even though they&#039;re real: <a href="http://www.hprcc.unl.edu/nebraska/looming-presence.jpg" rel="nofollow">http://www.hprcc.unl.edu/nebraska/looming-presence.jpg</a></p>
<p>Anyway, some constructive criticism would be helpful to me and the developers as well I&#039;m sure.</p>
<p>Thanks,<br />
Micah</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Howitzer</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105614</link>
		<dc:creator>Howitzer</dc:creator>
		<pubDate>Tue, 22 May 2007 02:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105614</guid>
		<description>This would make for some good cartoony clouds though.</description>
		<content:encoded><![CDATA[<p>This would make for some good cartoony clouds though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlackBoe</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105586</link>
		<dc:creator>BlackBoe</dc:creator>
		<pubDate>Tue, 22 May 2007 00:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105586</guid>
		<description>To Freen: There&#039;s no point in being snide about it.

I didn&#039;t say it looked terrible, I just honestly don&#039;t think it&#039;s a very good demonstration of the technique.</description>
		<content:encoded><![CDATA[<p>To Freen: There&#039;s no point in being snide about it.</p>
<p>I didn&#039;t say it looked terrible, I just honestly don&#039;t think it&#039;s a very good demonstration of the technique.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: freen</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105553</link>
		<dc:creator>freen</dc:creator>
		<pubDate>Mon, 21 May 2007 22:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105553</guid>
		<description>to all the detractors:

This is a start. A proof of concept.
You can do better?
Can&#039;t wait to hear from ya!</description>
		<content:encoded><![CDATA[<p>to all the detractors:</p>
<p>This is a start. A proof of concept.<br />
You can do better?<br />
Can&#039;t wait to hear from ya!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TK-421</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105548</link>
		<dc:creator>TK-421</dc:creator>
		<pubDate>Mon, 21 May 2007 22:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105548</guid>
		<description>yeah, looked good until I enlarged it. You can tell its a mesh object.</description>
		<content:encoded><![CDATA[<p>yeah, looked good until I enlarged it. You can tell its a mesh object.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeepster[]</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105541</link>
		<dc:creator>Jeepster[]</dc:creator>
		<pubDate>Mon, 21 May 2007 21:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105541</guid>
		<description>hmm...
what basse said ^</description>
		<content:encoded><![CDATA[<p>hmm&#8230;<br />
what basse said ^</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Renato Perini</title>
		<link>http://www.blendernation.com/rendering-clouds-with-sss/comment-page-1/#comment-105521</link>
		<dc:creator>Renato Perini</dc:creator>
		<pubDate>Mon, 21 May 2007 21:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/21/rendering-clouds-with-sss/#comment-105521</guid>
		<description>I&#039;m wondering where the sky simulator from the GSoC 2006 is gone.</description>
		<content:encoded><![CDATA[<p>I&#039;m wondering where the sky simulator from the GSoC 2006 is gone.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
