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	<title>Comments on: Recruiting for the Blender Institute has Begun</title>
	<atom:link href="http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Thomas Vecchione</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-120113</link>
		<dc:creator>Thomas Vecchione</dc:creator>
		<pubDate>Wed, 20 Jun 2007 05:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-120113</guid>
		<description>Hmm, now that I am back online with regularity, kinda... any news on Audio positions?

      Seablade</description>
		<content:encoded><![CDATA[<p>Hmm, now that I am back online with regularity, kinda&#8230; any news on Audio positions?</p>
<p>      Seablade</p>
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		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-119316</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Mon, 18 Jun 2007 19:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-119316</guid>
		<description>@BArrYZ: you should ask that at the blenderartists.org forum if you havent done so yet! :)</description>
		<content:encoded><![CDATA[<p>@BArrYZ: you should ask that at the blenderartists.org forum if you havent done so yet! :)</p>
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	<item>
		<title>By: BArrYZ</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118855</link>
		<dc:creator>BArrYZ</dc:creator>
		<pubDate>Sun, 17 Jun 2007 19:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118855</guid>
		<description>Very very cool News! :-D

Only an info that i&#039;d like to know (maybe not only me:-)): it&#039;s there any Screenwriter, VideoEditor and Creative Consultant position avaiable to work with the next project, or there is a place  only for ultra-advanced 3DArtist?

Thanks for any reply;-)

-- 
BArrYZ from Rome</description>
		<content:encoded><![CDATA[<p>Very very cool News! :-D</p>
<p>Only an info that i&#039;d like to know (maybe not only me:-)): it&#039;s there any Screenwriter, VideoEditor and Creative Consultant position avaiable to work with the next project, or there is a place  only for ultra-advanced 3DArtist?</p>
<p>Thanks for any reply;-)</p>
<p>&#8211;<br />
BArrYZ from Rome</p>
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		<title>By: Quantum Anomaly</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118840</link>
		<dc:creator>Quantum Anomaly</dc:creator>
		<pubDate>Sun, 17 Jun 2007 19:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118840</guid>
		<description>That&#039;s great they&#039;ve begun the next project. I wish I had known about Blender sooner, then my knowledge and skills might have been up to tackle this by now. I&#039;m still on the tutorial scavenger hunt trying to put the pieces of the puzzle together.</description>
		<content:encoded><![CDATA[<p>That&#039;s great they&#039;ve begun the next project. I wish I had known about Blender sooner, then my knowledge and skills might have been up to tackle this by now. I&#039;m still on the tutorial scavenger hunt trying to put the pieces of the puzzle together.</p>
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	</item>
	<item>
		<title>By: Ben</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118768</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 17 Jun 2007 14:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118768</guid>
		<description>Madly putting application/reel/portfolio together now. Good luck to all going for it!</description>
		<content:encoded><![CDATA[<p>Madly putting application/reel/portfolio together now. Good luck to all going for it!</p>
]]></content:encoded>
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	<item>
		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118644</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Sun, 17 Jun 2007 08:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118644</guid>
		<description>Wow great! If school did&#039;t pull my time of, and if I was a bit more experiencet, I would defintley sign up!!                 

:) Good luck dudes! :D</description>
		<content:encoded><![CDATA[<p>Wow great! If school did&#039;t pull my time of, and if I was a bit more experiencet, I would defintley sign up!!                 </p>
<p>:) Good luck dudes! :D</p>
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		<title>By: Höhrer</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118429</link>
		<dc:creator>Höhrer</dc:creator>
		<pubDate>Sat, 16 Jun 2007 21:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118429</guid>
		<description>Good to hear the 2. Movie project is going this fast :)

Just an idea concerning the &quot;make Blender better along the way&quot; ... Maybe you should invite some people from the GIMP team (and probably from other applications as well) to tell them what problems &amp; obstacles you encounter(ed). See [1] for a similar approach already in progress for The GIMP.

Werner

[1] http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html</description>
		<content:encoded><![CDATA[<p>Good to hear the 2. Movie project is going this fast :)</p>
<p>Just an idea concerning the &#034;make Blender better along the way&#034; &#8230; Maybe you should invite some people from the GIMP team (and probably from other applications as well) to tell them what problems &amp; obstacles you encounter(ed). See [1] for a similar approach already in progress for The GIMP.</p>
<p>Werner</p>
<p>[1] <a href="http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html" rel="nofollow">http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html</a></p>
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	<item>
		<title>By: Howitzer</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118417</link>
		<dc:creator>Howitzer</dc:creator>
		<pubDate>Sat, 16 Jun 2007 20:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118417</guid>
		<description>Signed up.</description>
		<content:encoded><![CDATA[<p>Signed up.</p>
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	<item>
		<title>By: Duhast</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118363</link>
		<dc:creator>Duhast</dc:creator>
		<pubDate>Sat, 16 Jun 2007 19:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118363</guid>
		<description>I&#039;m lacking in the &quot;multi-talented&quot; department... oh, well. Until next time.</description>
		<content:encoded><![CDATA[<p>I&#039;m lacking in the &#034;multi-talented&#034; department&#8230; oh, well. Until next time.</p>
]]></content:encoded>
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	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/recruiting-for-the-blender-institute-has-begun/comment-page-1/#comment-118333</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Sat, 16 Jun 2007 17:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118333</guid>
		<description>Good luck to all :)</description>
		<content:encoded><![CDATA[<p>Good luck to all :)</p>
]]></content:encoded>
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