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	<title>Comments on: Real, High-End 3D or Blender?</title>
	<atom:link href="http://www.blendernation.com/real-high-end-3d-or-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/real-high-end-3d-or-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: RobertT</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-83344</link>
		<dc:creator>RobertT</dc:creator>
		<pubDate>Sat, 31 Mar 2007 18:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-83344</guid>
		<description>claws:  For this I used low OSA (Gauss 5) and sharpening node in the render nodes.  You can also use CatRom for crisper renders as well.

RobertT</description>
		<content:encoded><![CDATA[<p>claws:  For this I used low OSA (Gauss 5) and sharpening node in the render nodes.  You can also use CatRom for crisper renders as well.</p>
<p>RobertT</p>
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		<title>By: RobertT</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-83002</link>
		<dc:creator>RobertT</dc:creator>
		<pubDate>Fri, 30 Mar 2007 22:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-83002</guid>
		<description>Hi!  Wow, I didn&#039;t think there&#039;d be any interest in this piece =)

I had posted this information back in December 2006 on the first and second pages of the Call for Release Note Example Files for Blender at the time:

http://blenderartists.org/forum/showthread.php?t=85196

Joeri: That is why it says &quot;Today&quot; and there&#039;s a date of 2006 ;-)

I didn&#039;t post this information at Blendernation.  I just happened to notice today, and it was quite a nice surprise =)

Here are some views from Blender:

http://artofinterpretation.com/owsviews.html

Here was the second version with the de-fractured nose also posted at BA... lol...
http://www.artofinterpretation.com/images/oldmanwinterstatue2-byrjt2006.jpg

I didn&#039;t consider this work ultra realistic myself (I thought the hard/abrupt polygonal edges would have easily given that away), especially considering how fast it came together, but I&#039;m pleased to see it still connecting with people and raising awareness of Blender&#039;s potential =)

I paid $80 for my card at the time, and it has 256MB =) That was a step up from my prior card, a GeForce 2 440 with 64MB of RAM.  It&#039;s only a sculptable work with partial redraw activated, otherwise the display can lag intensely due to the intense polys in this piece.

Anyway, thanks for the interest!

RobertT</description>
		<content:encoded><![CDATA[<p>Hi!  Wow, I didn&#039;t think there&#039;d be any interest in this piece =)</p>
<p>I had posted this information back in December 2006 on the first and second pages of the Call for Release Note Example Files for Blender at the time:</p>
<p><a href="http://blenderartists.org/forum/showthread.php?t=85196" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=85196</a></p>
<p>Joeri: That is why it says &#034;Today&#034; and there&#039;s a date of 2006 ;-)</p>
<p>I didn&#039;t post this information at Blendernation.  I just happened to notice today, and it was quite a nice surprise =)</p>
<p>Here are some views from Blender:</p>
<p><a href="http://artofinterpretation.com/owsviews.html" rel="nofollow">http://artofinterpretation.com/owsviews.html</a></p>
<p>Here was the second version with the de-fractured nose also posted at BA&#8230; lol&#8230;<br />
<a href="http://www.artofinterpretation.com/images/oldmanwinterstatue2-byrjt2006.jpg" rel="nofollow">http://www.artofinterpretation.com/images/oldmanwinterstatue2-byrjt2006.jpg</a></p>
<p>I didn&#039;t consider this work ultra realistic myself (I thought the hard/abrupt polygonal edges would have easily given that away), especially considering how fast it came together, but I&#039;m pleased to see it still connecting with people and raising awareness of Blender&#039;s potential =)</p>
<p>I paid $80 for my card at the time, and it has 256MB =) That was a step up from my prior card, a GeForce 2 440 with 64MB of RAM.  It&#039;s only a sculptable work with partial redraw activated, otherwise the display can lag intensely due to the intense polys in this piece.</p>
<p>Anyway, thanks for the interest!</p>
<p>RobertT</p>
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		<title>By: claws</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82789</link>
		<dc:creator>claws</dc:creator>
		<pubDate>Fri, 30 Mar 2007 08:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82789</guid>
		<description>I&#039;d just like to know how Robertt achived such crispyness in the render.</description>
		<content:encoded><![CDATA[<p>I&#039;d just like to know how Robertt achived such crispyness in the render.</p>
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		<title>By: rubicon</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82676</link>
		<dc:creator>rubicon</dc:creator>
		<pubDate>Thu, 29 Mar 2007 22:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82676</guid>
		<description>There once was a page at aliaswavefront described fake or foto, where you should decide if it was ... well... fake or foto
i got 8 of 10 right. Just tried to find that page again, but since autodesk bought alias, i wasn&#039;t able to find it again.

Back to topic: If i had to choose fake or foto: i&#039;d choose fake for RobertTs image. But it depends on the fotos you&#039;re about to compare.

The difference between a good and a bad photo may be bigger than the difference between some 3D-Softwares

/rubi</description>
		<content:encoded><![CDATA[<p>There once was a page at aliaswavefront described fake or foto, where you should decide if it was &#8230; well&#8230; fake or foto<br />
i got 8 of 10 right. Just tried to find that page again, but since autodesk bought alias, i wasn&#039;t able to find it again.</p>
<p>Back to topic: If i had to choose fake or foto: i&#039;d choose fake for RobertTs image. But it depends on the fotos you&#039;re about to compare.</p>
<p>The difference between a good and a bad photo may be bigger than the difference between some 3D-Softwares</p>
<p>/rubi</p>
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		<title>By: DimitrisChristou</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82557</link>
		<dc:creator>DimitrisChristou</dc:creator>
		<pubDate>Thu, 29 Mar 2007 14:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82557</guid>
		<description>Don&#039;t get me wrong but there are many other Blender images that would make someone think that Blender is a high end software (it actually is!). Take a look at the Blender features images : http://www.blender.org/features-gallery/features/</description>
		<content:encoded><![CDATA[<p>Don&#039;t get me wrong but there are many other Blender images that would make someone think that Blender is a high end software (it actually is!). Take a look at the Blender features images : <a href="http://www.blender.org/features-gallery/features/" rel="nofollow">http://www.blender.org/features-gallery/features/</a></p>
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		<title>By: Silverman</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82361</link>
		<dc:creator>Silverman</dc:creator>
		<pubDate>Wed, 28 Mar 2007 21:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82361</guid>
		<description>He should try exporting it and rendering in Indigo. 
http://www2.indigorenderer.com/joomla/
It would look far more realistic :)</description>
		<content:encoded><![CDATA[<p>He should try exporting it and rendering in Indigo.<br />
<a href="http://www2.indigorenderer.com/joomla/" rel="nofollow">http://www2.indigorenderer.com/joomla/</a><br />
It would look far more realistic :)</p>
]]></content:encoded>
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		<title>By: ShawnStovall</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82329</link>
		<dc:creator>ShawnStovall</dc:creator>
		<pubDate>Wed, 28 Mar 2007 18:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82329</guid>
		<description>Well, the only thing that would make someone think that this was actually done with high-end software is the detail in the mesh, IMO the render itself looks quite cheap and like it was rendered in a rush, low quality render, high quality mesh.</description>
		<content:encoded><![CDATA[<p>Well, the only thing that would make someone think that this was actually done with high-end software is the detail in the mesh, IMO the render itself looks quite cheap and like it was rendered in a rush, low quality render, high quality mesh.</p>
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		<title>By: DEF13</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82261</link>
		<dc:creator>DEF13</dc:creator>
		<pubDate>Wed, 28 Mar 2007 12:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82261</guid>
		<description>870 000 vertex with a Geforce FX 5200 ??? NO COMMENT. I would like to see a screenshot of his 3D view. It will be the best way to stop any comments about this picture ...</description>
		<content:encoded><![CDATA[<p>870 000 vertex with a Geforce FX 5200 ??? NO COMMENT. I would like to see a screenshot of his 3D view. It will be the best way to stop any comments about this picture &#8230;</p>
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		<title>By: VirgilioVasconcelos</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82254</link>
		<dc:creator>VirgilioVasconcelos</dc:creator>
		<pubDate>Wed, 28 Mar 2007 12:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82254</guid>
		<description>Hi, Joeri. I usually like your opinions and appreciate very much your strong (and long) participation in the Blender community.

Maybe it&#039;s not a good day for you, because I found your post unnecessarily rude. 

But still, I gave it a second thought and I didn&#039;t change my mind: Blender IS a hi-end 3D software. The reasons for that are already written in my above post, in the case you haven&#039;t read it entirely. I think its a bit unfair to pick up just one phrase and ignore the arguments written after that.

Blender doesn&#039;t have all the features that (put your &quot;hi-end&quot; app name here), but on the other hand, the &quot;hi-end&quot; one doesn&#039;t have all the cutting-edge features that Blender has.

Wish you all the best.

Virgilio</description>
		<content:encoded><![CDATA[<p>Hi, Joeri. I usually like your opinions and appreciate very much your strong (and long) participation in the Blender community.</p>
<p>Maybe it&#039;s not a good day for you, because I found your post unnecessarily rude. </p>
<p>But still, I gave it a second thought and I didn&#039;t change my mind: Blender IS a hi-end 3D software. The reasons for that are already written in my above post, in the case you haven&#039;t read it entirely. I think its a bit unfair to pick up just one phrase and ignore the arguments written after that.</p>
<p>Blender doesn&#039;t have all the features that (put your &#034;hi-end&#034; app name here), but on the other hand, the &#034;hi-end&#034; one doesn&#039;t have all the cutting-edge features that Blender has.</p>
<p>Wish you all the best.</p>
<p>Virgilio</p>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/real-high-end-3d-or-blender/comment-page-1/#comment-82219</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Wed, 28 Mar 2007 10:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/27/real-high-end-3d-or-blender/#comment-82219</guid>
		<description>pipi wrote: &quot;wow, someone completely not familiar with CG would definitely claim its real.&quot;
To what other conclusion would such a person come?

Real photo? No way. Very well done? Yes!
Well, no way is not really true. It shows that the more detail we see the faster we believe it&#039;s a photo of a real-life object. The lack of AO/GI spots and dots (like in the lego car) make it more believable, as does the DOF on an object that is so poorly lit (poorly as in; not a lot of light, not as in poor taste). It has a flashlite feeling to it.

&quot;This is something I created today using Blender sculpt mode&quot; ... And copyrighted in 2006... Weird.

The troll wrote: &quot;Blender HQ means ( Blender High Quality)&quot;
Really? not Blender Headquarters? Because that would make more sense in a Real, High-End 3D or Blender question. 

Duositex wrote: &quot;The simple fact that his work is abstract sorta excludes it from being applicable.&quot;
What ??? Go visit a museum before ever daring to comment here again. :)

&quot;I think Blender IS a hi-end 3D software.&quot;
Think again.</description>
		<content:encoded><![CDATA[<p>pipi wrote: &#034;wow, someone completely not familiar with CG would definitely claim its real.&#034;<br />
To what other conclusion would such a person come?</p>
<p>Real photo? No way. Very well done? Yes!<br />
Well, no way is not really true. It shows that the more detail we see the faster we believe it&#039;s a photo of a real-life object. The lack of AO/GI spots and dots (like in the lego car) make it more believable, as does the DOF on an object that is so poorly lit (poorly as in; not a lot of light, not as in poor taste). It has a flashlite feeling to it.</p>
<p>&#034;This is something I created today using Blender sculpt mode&#034; &#8230; And copyrighted in 2006&#8230; Weird.</p>
<p>The troll wrote: &#034;Blender HQ means ( Blender High Quality)&#034;<br />
Really? not Blender Headquarters? Because that would make more sense in a Real, High-End 3D or Blender question. </p>
<p>Duositex wrote: &#034;The simple fact that his work is abstract sorta excludes it from being applicable.&#034;<br />
What ??? Go visit a museum before ever daring to comment here again. :)</p>
<p>&#034;I think Blender IS a hi-end 3D software.&#034;<br />
Think again.</p>
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