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	<title>Comments on: Pyppet &#8211; real-time character control with sound and gamepads</title>
	<atom:link href="http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/</link>
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	<lastBuildDate>Sat, 21 Nov 2009 19:26:28 +0100</lastBuildDate>
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		<title>By: rtownsend</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483573</link>
		<dc:creator>rtownsend</dc:creator>
		<pubDate>Fri, 08 May 2009 00:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483573</guid>
		<description>Thanks goathead.  I will get the Logitech.</description>
		<content:encoded><![CDATA[<p>Thanks goathead.  I will get the Logitech.</p>
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		<title>By: goathead</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483569</link>
		<dc:creator>goathead</dc:creator>
		<pubDate>Thu, 07 May 2009 23:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483569</guid>
		<description>rtownsend, if you are looking for a 3d mouse and you buy a wiimote for that purpose you will be dissapointed.  The wiimote is good at picking up jitters, shakes, quick movements - so multiple wiimotes working together could be quite good for gesture recognition - and this is the direction i am headed after 1.0 is released.  But for the time being, if your looking for good control in 3D space, the simplest thing is just use a gamdpad, and doing axis X,Y on the first pass, and Z as an additive pass.  It may seem just like more work two passes, but i have found it gives me more time to think and sculpt the animation out.

I have tested several gamepads on linux, it appears everything except the xbox360 control should work out of the box.
Personally i use a logitech dual action, and also a generic brand &#039;Speed&#039;</description>
		<content:encoded><![CDATA[<p>rtownsend, if you are looking for a 3d mouse and you buy a wiimote for that purpose you will be dissapointed.  The wiimote is good at picking up jitters, shakes, quick movements &#8211; so multiple wiimotes working together could be quite good for gesture recognition &#8211; and this is the direction i am headed after 1.0 is released.  But for the time being, if your looking for good control in 3D space, the simplest thing is just use a gamdpad, and doing axis X,Y on the first pass, and Z as an additive pass.  It may seem just like more work two passes, but i have found it gives me more time to think and sculpt the animation out.</p>
<p>I have tested several gamepads on linux, it appears everything except the xbox360 control should work out of the box.<br />
Personally i use a logitech dual action, and also a generic brand &#039;Speed&#039;</p>
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		<title>By: saorsa</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483528</link>
		<dc:creator>saorsa</dc:creator>
		<pubDate>Thu, 07 May 2009 11:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483528</guid>
		<description>Wow, Mississippi Sheiks!! You just made me so happy when I heard it</description>
		<content:encoded><![CDATA[<p>Wow, Mississippi Sheiks!! You just made me so happy when I heard it</p>
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		<title>By: rtownsend</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483506</link>
		<dc:creator>rtownsend</dc:creator>
		<pubDate>Thu, 07 May 2009 04:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483506</guid>
		<description>I&#039;ve long thought game pad control to define animation is an excellent idea.  It can then be cleaned up later, if necessary.

What specific make and model of controller did you use?  The logitech gamepads below don&#039;t mention linux support.

http://www.logitech.com/index.cfm/gaming/pc_gaming/gamepads/&amp;cl=us,en

After looking at the Motion4U videos, I can see the potential of using a 3D mouse when creating puppet-like animation.  I would buy a wii remote and bluetooth specifically for this purpose.  What is that weird mouse in the Motion4U videos, and what does it cost, I wonder?  Maybe that&#039;s the way to go.

Excellent work!</description>
		<content:encoded><![CDATA[<p>I&#039;ve long thought game pad control to define animation is an excellent idea.  It can then be cleaned up later, if necessary.</p>
<p>What specific make and model of controller did you use?  The logitech gamepads below don&#039;t mention linux support.</p>
<p><a href="http://www.logitech.com/index.cfm/gaming/pc_gaming/gamepads/&amp;cl=us,en" rel="nofollow">http://www.logitech.com/index.cfm/gaming/pc_gaming/gamepads/&amp;cl=us,en</a></p>
<p>After looking at the Motion4U videos, I can see the potential of using a 3D mouse when creating puppet-like animation.  I would buy a wii remote and bluetooth specifically for this purpose.  What is that weird mouse in the Motion4U videos, and what does it cost, I wonder?  Maybe that&#039;s the way to go.</p>
<p>Excellent work!</p>
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		<title>By: goathead</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483504</link>
		<dc:creator>goathead</dc:creator>
		<pubDate>Thu, 07 May 2009 03:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483504</guid>
		<description>Thanks to Dagwayjack,
 
http://www.purokblender.com/downloads/28-free-software/81-pyppet-real-time-character-control-with-sound-and-gamepads.html</description>
		<content:encoded><![CDATA[<p>Thanks to Dagwayjack,</p>
<p><a href="http://www.purokblender.com/downloads/28-free-software/81-pyppet-real-time-character-control-with-sound-and-gamepads.html" rel="nofollow">http://www.purokblender.com/downloads/28-free-software/81-pyppet-real-time-character-control-with-sound-and-gamepads.html</a></p>
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	<item>
		<title>By: unsettlingsilence</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483501</link>
		<dc:creator>unsettlingsilence</dc:creator>
		<pubDate>Thu, 07 May 2009 01:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483501</guid>
		<description>This is a great idea and I look forward to checking it out once a good link is up. There is a lot of potential in this approach. More options in the Blender arsenal is always a good thing.</description>
		<content:encoded><![CDATA[<p>This is a great idea and I look forward to checking it out once a good link is up. There is a lot of potential in this approach. More options in the Blender arsenal is always a good thing.</p>
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		<title>By: jpjurilla</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483499</link>
		<dc:creator>jpjurilla</dc:creator>
		<pubDate>Thu, 07 May 2009 01:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483499</guid>
		<description>THE goathead just gave me the go. the pyppet plugin can now be downloaded at http://www.purokblender.com . This site can be a good alternative for the rapidshare file as interested users may not have to wait for their turn to download.</description>
		<content:encoded><![CDATA[<p>THE goathead just gave me the go. the pyppet plugin can now be downloaded at <a href="http://www.purokblender.com" rel="nofollow">http://www.purokblender.com</a> . This site can be a good alternative for the rapidshare file as interested users may not have to wait for their turn to download.</p>
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	<item>
		<title>By: goathead</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483495</link>
		<dc:creator>goathead</dc:creator>
		<pubDate>Wed, 06 May 2009 23:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483495</guid>
		<description>Brig, I am not using Verse protocol.  Actually i am not using INET sockets, they are slower, and in this case there is no need to talk on a network.  The client talks to the server inside of Blender over a simple pipe.  Those who know python, and have the new beta can checkout &quot;wrapper.py&quot; in the pyppet folder - this part of the program is open source, and from there you can understand the protocol in detail.</description>
		<content:encoded><![CDATA[<p>Brig, I am not using Verse protocol.  Actually i am not using INET sockets, they are slower, and in this case there is no need to talk on a network.  The client talks to the server inside of Blender over a simple pipe.  Those who know python, and have the new beta can checkout &#034;wrapper.py&#034; in the pyppet folder &#8211; this part of the program is open source, and from there you can understand the protocol in detail.</p>
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	<item>
		<title>By: brig</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483491</link>
		<dc:creator>brig</dc:creator>
		<pubDate>Wed, 06 May 2009 22:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483491</guid>
		<description>Did you use Verse as protocol? or did you use your own?</description>
		<content:encoded><![CDATA[<p>Did you use Verse as protocol? or did you use your own?</p>
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		<title>By: Lamberto</title>
		<link>http://www.blendernation.com/pyppet-real-time-character-control-with-sound-and-gamepads/comment-page-1/#comment-483487</link>
		<dc:creator>Lamberto</dc:creator>
		<pubDate>Wed, 06 May 2009 21:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7789#comment-483487</guid>
		<description>Impressive! I like every tool may speed up animation process. Wish to try it out.</description>
		<content:encoded><![CDATA[<p>Impressive! I like every tool may speed up animation process. Wish to try it out.</p>
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