Project Yellow?

In the wake of Elephants Dream, many people have speculated about a “Project Orange 2.” However, there is one other idea that has floated around, and I believe that it is worthy of your attention (I do not know to whom the credit for this idea belongs, but it is most certainly not myself). I call this idea “Project Yellow.”

With all the recent enhancements to materials, animation, and the like in the post-Orange Blender releases, many wonder what the result would be if a group of artists and programmers were to again gather together to work in Amsterdam (or elsewhere), but this time to develop a game with Blender. Yes, I am referring to using the frequently-forgotten Blender Game Engine. Could a professional-quality game be created? Could it put Blender’s Game Engine on the map? What game engine improvements would be the result of Project Yellow?

I imagine that the Game Engine Python API would be expanded and improved upon. If the Game Engine and Bullet Physics became more integrated with Blender’s core, it could be beneficial for both realtime and pre-rendered animations. I imagine that Blender could be given a fully integrated dynamic animation engine, and softbody and liquids support might be added to the Game Engine. I imagine that at the end of Project Yellow, we would have a neat game to showcase to the rest of the world, finally demonstrating once and for all that the Blender Game Engine can be used to produce amazing work. Some of us might even be able to get jobs :)

Should a “Project Yellow” happen? I think so. After all, isn’t most of the 3D work done these days, done for games?

Let’s leave the decision making to the decision makers. They may or may not find the idea appealing, and we should respect their decision in either case. That being said, what are your thoughts, feelings, and ideas on the subject?

Your discussion is eagerly anticipated.

Advertisement