Project Aftershock

Yap Chun Fei Explains:

First of let me introduce my partner Pang Lih-Hern and I,Yap Chun Fei and our
indie game company called Liquid Rock Games from which currently consists of a
couple of guys. We’re currently working on our first multiplayer co-op sci-fi
racing game called Project Aftershock which is still in its early stage of
development.

Some stats on the programs used to make Project Aftershock:

  • Rendering engine used : Ogre3D
  • 3D package: Blender3d
  • 2D package: GIMP

Keep an eye on the project on the official blog, there’s also a bunch of pictures on Flickr and finally a thread on the OGRE forums, where the team posts progress and additional information, along with answering any questions about the game. Its looking very promising overall!

For the youtube video demo of the first level click the image below.

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