Pigru – commercial iPhone game

Andreas Klassen writes:

hello, me and my friends just finished an Iphone game (pigru). i did all the graphics in blender.

you can find the game also on iTunes store

From the daubIt website:

Match beautiful pixel artworks! This game is a different puzzle game. Every pixel picture is broken in parts. Tilt your Iphone/Ipod touch to bring the parts together. It seems that it is too easy but try to get the best high score or all 31 pixel artworks at one run.

Pigru take an individual way of game design. It works only with a handful expressive colours and iPhone/iPod touch moves. Procedural made background hue goes step in step with music. All in all pigru go away from ubiquitous games and try to present a pied experience.

A powerful 3D engine let you play the game all the time in 3D. That means that every part of pigru is moving in 3rd dimension space. Moreover, after finishing a puzzle you will see colourful and nice particle effects.

Check out the game in action:

One if the Pigru programmers showing the game being played on his iPod.

Thanks, Andreas Klassen, for giving me the heads up on Pigru!

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