Parametric Objects in Blender

Yorik writes:

If you happen to paste this title in google, your first result will probably say “Blender is not and will never be a parametric modeller.

[…]it came to my mind that Blender has two very useful tools that can be used to give graphically parameters to objects: shapekeys and armature. And with python scripting there is also all that is needed to make them communicate.

For example I would create a door object, give it “width”, “frame thickness”, “door type” and “opening angle” parameters, and I would have a kind of door block I could use everywhere in my model, but each one with different values for the parameters.

To resume a bit, in Blender, a parametric object would be an object you can modify without entering editmode.”

The result is a demonstration of five techniques which can be used to ‘parametrise’ objects such as windows, doors, staircases and curtain walls. Really nice stuff! Check out the full article on his site.

To see more of Yorik’s work, visit his gallery.

Oh, and I also dig his Blender theme ;^)

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