Community News
B-PDX's Meetup: September 16
Jenuvyel writes: If you missed any of our Mascot Project instructionals from modeling to lip-syncing,…
Weekly Blender Developers meeting notes - September 11, 2017
Here are the notes from today's 16 UTC meeting in irc.freenode.net #blendercoders. Main news: Blender…
Video: Wandering
Super cool audio-synced work by Chris Keegan.
My favourite Blender Art on Sketchfab: 2017, week 37
Here's my latest overview of the best Blender work on Sketchfab this week. And remember:…
[non-Blender] Review: Storyboarder
Blender Rookie takes a look at the freeware Storyboarder software for Mac OS X, Windows,…
Blender Conference 2017 Presentations Update
The presentations schedule for the upcoming Blender Conference has been updated. Most presentations now have…
Game design and concepts with Sketchbook & Blender
jayanam writes: In this video you can see my real workflow and process on finding…
The Art of Davide Tirindelli
Enjoy the work of Davide Tirindelli from Udine, Italy!
Tutorial: Snap Seamlessly Objects Together
Max Puliero shares some hard surface modeling magic in this tutorial.
Download 40+ Cycles Nodegroups for Free in Variety Nodepack V1.1
Stuntkoala shares more than 40 cycles node groups that include textures, materials, utility nodes, color…
Seattle Blender Users descend upon SeaGL in October
ogbog writes: Seabug (Seattle Blender User Group) has been going strong for nine years. For…
How to Rig a Dragon
Alimayo writes: How to rig a dragon. This tutorial teaches: How to build a full…
The Art of Leo Kolke
Enjoy the Blender art by Leo Kolke from Münster, Germany!
Cycles New Network Rendering on 640 Threads!
Lord Odin spun up 10 machines on Amazon AWS with 64 threads each. Watch how…
Tutorial series: Let's Animate
Agu Rex creates great Blender movies like Love, Learning to Swim and Paperthin Rebels. In…
Speed Sculpt: STRENGTH
Watch as Nelson Lima Villamil sculpts this brilliant portrait from a reference image.
How the Human Eye Works
Blend4Web Team writes: Hello Blender community! We'd like to share some amazing examples of interactive…
Flamenco Adds new Setup Mode
An update to the Flamenco render manager has made it easier to get started using…
Dealing with Mesh Artifacts in Subdivision Modeling
Johnson Martin writes: If you’ve ever tried to model a car or any other shiny…
How to simulate Sub Surface Scattering in Eevee
monkeyhead writes: This video tutorial by MonkeyHead shows an easy way to create a flickering…