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	<title>Comments on: Ott Planetarium Releases New Fisheye Camera Rig</title>
	<atom:link href="http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 11:34:00 +0100</lastBuildDate>
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		<title>By: Ron Proctor</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-469029</link>
		<dc:creator>Ron Proctor</dc:creator>
		<pubDate>Tue, 17 Feb 2009 07:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-469029</guid>
		<description>Jahmaica had trouble around the time our university switched web servers.  Since the switch, the server doesn&#039;t like to serve .blend files.  So I zipped it up instead.  It seems to serve that just fine.  :)

weber.edu/planetarium/productionshare/files.html</description>
		<content:encoded><![CDATA[<p>Jahmaica had trouble around the time our university switched web servers.  Since the switch, the server doesn&#039;t like to serve .blend files.  So I zipped it up instead.  It seems to serve that just fine.  :)</p>
<p>weber.edu/planetarium/productionshare/files.html</p>
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	<item>
		<title>By: Jahmaica</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-454040</link>
		<dc:creator>Jahmaica</dc:creator>
		<pubDate>Thu, 29 Jan 2009 02:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-454040</guid>
		<description>Temp Mirror:

http://filebin.ca/ygcudb/fisheyeCameraRev9a.blend</description>
		<content:encoded><![CDATA[<p>Temp Mirror:</p>
<p><a href="http://filebin.ca/ygcudb/fisheyeCameraRev9a.blend" rel="nofollow">http://filebin.ca/ygcudb/fisheyeCameraRev9a.blend</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jahmaica</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-454016</link>
		<dc:creator>Jahmaica</dc:creator>
		<pubDate>Thu, 29 Jan 2009 01:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-454016</guid>
		<description>The file is not available !

:P</description>
		<content:encoded><![CDATA[<p>The file is not available !</p>
<p>:P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ron Proctor</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-438617</link>
		<dc:creator>Ron Proctor</dc:creator>
		<pubDate>Sat, 03 Jan 2009 22:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-438617</guid>
		<description>You can append multiple objects by right-clicking in the object list. (At least it&#039;s a right-click on our interface...it highlights multiple items - good for importing a specific span of frames in the VSE too, if you ever need to do that).</description>
		<content:encoded><![CDATA[<p>You can append multiple objects by right-clicking in the object list. (At least it&#039;s a right-click on our interface&#8230;it highlights multiple items &#8211; good for importing a specific span of frames in the VSE too, if you ever need to do that).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NeptuneKid</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437981</link>
		<dc:creator>NeptuneKid</dc:creator>
		<pubDate>Thu, 01 Jan 2009 15:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437981</guid>
		<description>Post Title: How to Use OTT Planetarium FishEye Camera for your Blender Files

Nevermind.  I figured it out.
For other noobs like me here&#039;s how to do it:

Open new Blend file.
Delete default camera.
Goto File&gt;Append or Link
Goto the file downloaded &#039;FisheyeCameraRev9a.blend&#039; 
Open Object folder by selecting it (within that blend file)
Then link 00DomeCamSled, MirrorDome, and OrthoCam (you will have to link three individual times
as I don&#039;t know how to do all three at once)
In other words all in that object folder except Font

Then, Goto Outliner and right click on each of those linked objects and select &#039;Make Local&#039;.

Save this blend file as something like &quot;FishEyeStartBlendFile&quot; and everytime you use it
immediately save it as a new blend file so you always have a clean start file.

And as always give credit to OTT for their fine work.

(If anyone knows a better way to do this feel free to revise)</description>
		<content:encoded><![CDATA[<p>Post Title: How to Use OTT Planetarium FishEye Camera for your Blender Files</p>
<p>Nevermind.  I figured it out.<br />
For other noobs like me here&#039;s how to do it:</p>
<p>Open new Blend file.<br />
Delete default camera.<br />
Goto File&gt;Append or Link<br />
Goto the file downloaded &#039;FisheyeCameraRev9a.blend&#039;<br />
Open Object folder by selecting it (within that blend file)<br />
Then link 00DomeCamSled, MirrorDome, and OrthoCam (you will have to link three individual times<br />
as I don&#039;t know how to do all three at once)<br />
In other words all in that object folder except Font</p>
<p>Then, Goto Outliner and right click on each of those linked objects and select &#039;Make Local&#039;.</p>
<p>Save this blend file as something like &#034;FishEyeStartBlendFile&#034; and everytime you use it<br />
immediately save it as a new blend file so you always have a clean start file.</p>
<p>And as always give credit to OTT for their fine work.</p>
<p>(If anyone knows a better way to do this feel free to revise)</p>
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	</item>
	<item>
		<title>By: NeptuneKid</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437963</link>
		<dc:creator>NeptuneKid</dc:creator>
		<pubDate>Thu, 01 Jan 2009 14:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437963</guid>
		<description>@artisten.  Sorry, how to do that?</description>
		<content:encoded><![CDATA[<p>@artisten.  Sorry, how to do that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Artisten</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437453</link>
		<dc:creator>Artisten</dc:creator>
		<pubDate>Wed, 31 Dec 2008 04:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437453</guid>
		<description>@NeptuneKid

Yes, simply download and append it to your own project.</description>
		<content:encoded><![CDATA[<p>@NeptuneKid</p>
<p>Yes, simply download and append it to your own project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NeptuneKid</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437223</link>
		<dc:creator>NeptuneKid</dc:creator>
		<pubDate>Tue, 30 Dec 2008 02:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437223</guid>
		<description>Cool, but can it be rendered without the OTT logo?</description>
		<content:encoded><![CDATA[<p>Cool, but can it be rendered without the OTT logo?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: veggiet</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437113</link>
		<dc:creator>veggiet</dc:creator>
		<pubDate>Mon, 29 Dec 2008 16:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437113</guid>
		<description>Cool, now all I need is a good projector, a special lense, and a dome roof.... Imax, look out!</description>
		<content:encoded><![CDATA[<p>Cool, now all I need is a good projector, a special lense, and a dome roof&#8230;. Imax, look out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jean-Sébastien Guillemette</title>
		<link>http://www.blendernation.com/ott-planetarium-releases-new-fisheye-camera-rig/comment-page-1/#comment-437084</link>
		<dc:creator>Jean-Sébastien Guillemette</dc:creator>
		<pubDate>Mon, 29 Dec 2008 14:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6291#comment-437084</guid>
		<description>Tuxicoman: As I&#039;ve said, I have a client who is really interested in using dome rendering. We are working with a coder right now to implement a solution in the game engine. We should have something ready by the end of january I think. Stay tuned to our website (www.montagestudio.org)

But if any coding monkey have an idea of how to code a &#039;camera&#039; that works exactly like this:
http://www.montagestudio.org/Ecks/SAT/360CameraDome_idea.blend

Make sure to leave me an email at jsguillemette@montagestudio.org

:D</description>
		<content:encoded><![CDATA[<p>Tuxicoman: As I&#039;ve said, I have a client who is really interested in using dome rendering. We are working with a coder right now to implement a solution in the game engine. We should have something ready by the end of january I think. Stay tuned to our website (www.montagestudio.org)</p>
<p>But if any coding monkey have an idea of how to code a &#039;camera&#039; that works exactly like this:<br />
<a href="http://www.montagestudio.org/Ecks/SAT/360CameraDome_idea.blend" rel="nofollow">http://www.montagestudio.org/Ecks/SAT/360CameraDome_idea.blend</a></p>
<p>Make sure to leave me an email at <a href="mailto:jsguillemette@montagestudio.org">jsguillemette@montagestudio.org</a></p>
<p>:D</p>
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