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	<title>Comments on: Online Animation School</title>
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		<title>By: EMMANUEL SAMUEL</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-252725</link>
		<dc:creator>EMMANUEL SAMUEL</dc:creator>
		<pubDate>Sun, 17 Feb 2008 14:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-252725</guid>
		<description>HELLO
my name is emmanuel samuel, i live in nigeria, i have dream to be an animator and i search for the best animation school in google , i found your school and am intresting to study in your school.

i we like to know the nesecary things it take&#039;s  to be won of your student, pls i want you to help make my dream to be fullful my dream. thanks for your co-operation as i look forward to your reply

THANKS
YOUR SINCERELY
EMMANUEL SAMUEL</description>
		<content:encoded><![CDATA[<p>HELLO<br />
my name is emmanuel samuel, i live in nigeria, i have dream to be an animator and i search for the best animation school in google , i found your school and am intresting to study in your school.</p>
<p>i we like to know the nesecary things it take&#8217;s  to be won of your student, pls i want you to help make my dream to be fullful my dream. thanks for your co-operation as i look forward to your reply</p>
<p>THANKS<br />
YOUR SINCERELY<br />
EMMANUEL SAMUEL</p>
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		<title>By: epon</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-42367</link>
		<dc:creator>epon</dc:creator>
		<pubDate>Mon, 22 Jan 2007 07:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-42367</guid>
		<description>it seems atm, only flash is allowed to use &quot;You will need Flash Player xx to enter this site.&quot; 
how about sometimes, &quot;You will need a browser have a better support for CSS 2.0 above to view this site.&quot;

i might as well add &quot;*.swf&quot; on the Adblock plus

sorry my badd</description>
		<content:encoded><![CDATA[<p>it seems atm, only flash is allowed to use &#8220;You will need Flash Player xx to enter this site.&#8221;<br />
how about sometimes, &#8220;You will need a browser have a better support for CSS 2.0 above to view this site.&#8221;</p>
<p>i might as well add &#8220;*.swf&#8221; on the Adblock plus</p>
<p>sorry my badd</p>
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	<item>
		<title>By: Sympodius</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3113</link>
		<dc:creator>Sympodius</dc:creator>
		<pubDate>Thu, 25 May 2006 15:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3113</guid>
		<description>@Mantar

No, the Flash Search Engine SDK allows search engines to pull all the text from a compiled Flash file so that it can be indexed. Google definately uses this system. The above command just makes sure it only checks for the text in SWF files, not other document types.</description>
		<content:encoded><![CDATA[<p>@Mantar</p>
<p>No, the Flash Search Engine SDK allows search engines to pull all the text from a compiled Flash file so that it can be indexed. Google definately uses this system. The above command just makes sure it only checks for the text in SWF files, not other document types.</p>
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	<item>
		<title>By: Mantar</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3112</link>
		<dc:creator>Mantar</dc:creator>
		<pubDate>Thu, 25 May 2006 15:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3112</guid>
		<description>Err... wouldn&#039;t that simply be finding a flash file on an html webpage, rather than indexing the contents of the file? The latter is (one of) the objection(s) to using flash to display a website&#039;s content, instead of html.</description>
		<content:encoded><![CDATA[<p>Err&#8230; wouldn&#8217;t that simply be finding a flash file on an html webpage, rather than indexing the contents of the file? The latter is (one of) the objection(s) to using flash to display a website&#8217;s content, instead of html.</p>
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	<item>
		<title>By: Sympodius</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3079</link>
		<dc:creator>Sympodius</dc:creator>
		<pubDate>Thu, 25 May 2006 04:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3079</guid>
		<description>@panzi

Actually, Flash files are not invisivle to Google since Macromedia released the Macromedia Flash Search Engine SDK. For example, type &quot;Casino Games filetype:SWF&quot; into Google.</description>
		<content:encoded><![CDATA[<p>@panzi</p>
<p>Actually, Flash files are not invisivle to Google since Macromedia released the Macromedia Flash Search Engine SDK. For example, type &#8220;Casino Games filetype:SWF&#8221; into Google.</p>
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		<title>By: Nitefyre</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3078</link>
		<dc:creator>Nitefyre</dc:creator>
		<pubDate>Thu, 25 May 2006 04:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3078</guid>
		<description>@panzi

Type in &#039;animation mentor&#039; to google and the homepage is the first hit.  The portal page is not flash for this reason.</description>
		<content:encoded><![CDATA[<p>@panzi</p>
<p>Type in &#8216;animation mentor&#8217; to google and the homepage is the first hit.  The portal page is not flash for this reason.</p>
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	<item>
		<title>By: panzi</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3050</link>
		<dc:creator>panzi</dc:creator>
		<pubDate>Wed, 24 May 2006 22:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3050</guid>
		<description>Linux here, too.

Flash-only pages are not only invisible to Linux users, they are also invisible to Google, wich is a realy bad thing for the page!</description>
		<content:encoded><![CDATA[<p>Linux here, too.</p>
<p>Flash-only pages are not only invisible to Linux users, they are also invisible to Google, wich is a realy bad thing for the page!</p>
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	<item>
		<title>By: alt</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3026</link>
		<dc:creator>alt</dc:creator>
		<pubDate>Wed, 24 May 2006 15:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3026</guid>
		<description>Linux is platform for most professional tools (like Shake, XSI, Maya and so forth) because it is UNIX style and resembles IRIX from Silicon Graphics. Many studios made their in-house tools for IRIX back in the days and it was easy for them to port them to Linux too.
Artists don&#039;t need to know the OS they&#039;re using. Packages look and perform similarly regardless of the platform and they are usually launched from in-house asset management software anyway.
It&#039;s all pretty much custom made AFAIK. I remember Ton mentioned that possibly around 90% of studio software is proprietary and not available outside that particular studio.. they have big code departments and lots of clever people figuring things out for production specific problems.


As for the animation training, I&#039;m happy education is free in Finland. But that course gets a big plus as it does not force a technique (like 3d) upon people - animation principles are the same regardless.
I also think physical location, daily talks with other artists and face-to-face critique are good to have.</description>
		<content:encoded><![CDATA[<p>Linux is platform for most professional tools (like Shake, XSI, Maya and so forth) because it is UNIX style and resembles IRIX from Silicon Graphics. Many studios made their in-house tools for IRIX back in the days and it was easy for them to port them to Linux too.<br />
Artists don&#8217;t need to know the OS they&#8217;re using. Packages look and perform similarly regardless of the platform and they are usually launched from in-house asset management software anyway.<br />
It&#8217;s all pretty much custom made AFAIK. I remember Ton mentioned that possibly around 90% of studio software is proprietary and not available outside that particular studio.. they have big code departments and lots of clever people figuring things out for production specific problems.</p>
<p>As for the animation training, I&#8217;m happy education is free in Finland. But that course gets a big plus as it does not force a technique (like 3d) upon people &#8211; animation principles are the same regardless.<br />
I also think physical location, daily talks with other artists and face-to-face critique are good to have.</p>
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	<item>
		<title>By: Drew</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3009</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Wed, 24 May 2006 10:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3009</guid>
		<description>@Sympodius

As far as I can tell, Renderman should work equally well on Macs as on Linux.  I&#039;m pretty sure that Pixar doesn&#039;t even do most of their rendering on Mac, but has a mixed renderfarm somewhere that does the heavy load.  And even looking at some images from inside Pixar (specifically this one from Victor Navone&#039;s website: http://www.navone.org/PhotoGalleries/Pixar/source/victor_navone_with_moose.htm), it doesn&#039;t even appear that all of Pixar&#039;s animators use macs...and I *know* that Dreamworks uses mostly Linux/Unix (if you watch the &quot;Making of...&quot; thing on the Shrek DVD they talk about that at least a bit).

So yeah, it&#039;s not nearly as Mac-centric as it might seem (I type as I&#039;m looking at a G5 tower running blender and 2 G4 cubes as servers...)</description>
		<content:encoded><![CDATA[<p>@Sympodius</p>
<p>As far as I can tell, Renderman should work equally well on Macs as on Linux.  I&#8217;m pretty sure that Pixar doesn&#8217;t even do most of their rendering on Mac, but has a mixed renderfarm somewhere that does the heavy load.  And even looking at some images from inside Pixar (specifically this one from Victor Navone&#8217;s website: <a href="http://www.navone.org/PhotoGalleries/Pixar/source/victor_navone_with_moose.htm)" rel="nofollow">http://www.navone.org/PhotoGalleries/Pixar/source/victor_navone_with_moose.htm)</a>, it doesn&#8217;t even appear that all of Pixar&#8217;s animators use macs&#8230;and I *know* that Dreamworks uses mostly Linux/Unix (if you watch the &#8220;Making of&#8230;&#8221; thing on the Shrek DVD they talk about that at least a bit).</p>
<p>So yeah, it&#8217;s not nearly as Mac-centric as it might seem (I type as I&#8217;m looking at a G5 tower running blender and 2 G4 cubes as servers&#8230;)</p>
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	<item>
		<title>By: Sympodius</title>
		<link>http://www.blendernation.com/online-animation-school/comment-page-1/#comment-3004</link>
		<dc:creator>Sympodius</dc:creator>
		<pubDate>Wed, 24 May 2006 08:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/05/23/online-animation-school/#comment-3004</guid>
		<description>It&#039;s really cool that GNU/Linux is getting used so much in pro level animation, I honestly had no idea. I thought things like Renderman and such basically forced a lot of the major companies to work on Mac. Great news all round :)</description>
		<content:encoded><![CDATA[<p>It&#8217;s really cool that GNU/Linux is getting used so much in pro level animation, I honestly had no idea. I thought things like Renderman and such basically forced a lot of the major companies to work on Mac. Great news all round :)</p>
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