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	<title>Comments on: Object and laser tracking in Blender</title>
	<atom:link href="http://www.blendernation.com/object-and-laser-tracking-in-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: Nixon</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-492334</link>
		<dc:creator>Nixon</dc:creator>
		<pubDate>Sat, 18 Jul 2009 12:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-492334</guid>
		<description>Hey Marco,

your ideas on using rather uncommon tools to loop information into bender are just awesome:)
I really enjoy watchin those videos and I&#039;m eager to try it out myself one day or another.
Great work, cool inventions that you made there!!
5 stars
much regards 
Nixon</description>
		<content:encoded><![CDATA[<p>Hey Marco,</p>
<p>your ideas on using rather uncommon tools to loop information into bender are just awesome:)<br />
I really enjoy watchin those videos and I&#039;m eager to try it out myself one day or another.<br />
Great work, cool inventions that you made there!!<br />
5 stars<br />
much regards<br />
Nixon</p>
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		<title>By: Akta</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-489285</link>
		<dc:creator>Akta</dc:creator>
		<pubDate>Sun, 28 Jun 2009 18:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-489285</guid>
		<description>Thanks Miguel, I&#039;ll definitely keep you guys updated!

Cool Mike that you have such inspiring colleagues :D  don&#039;t be scared by opencv, looks worse than what really is :)</description>
		<content:encoded><![CDATA[<p>Thanks Miguel, I&#039;ll definitely keep you guys updated!</p>
<p>Cool Mike that you have such inspiring colleagues :D  don&#039;t be scared by opencv, looks worse than what really is :)</p>
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		<title>By: mike pan</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-489186</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Sun, 28 Jun 2009 02:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-489186</guid>
		<description>Marco,  Actually my inspiration came from a colleague who is obsessed with HCI(human computer interaction), and I always wanted to try to integrate computer vision with Blender.  Your code helped me getting started with it.  I considered OpenCV, but it&#039;s too complicated for me.  Good stuff!</description>
		<content:encoded><![CDATA[<p>Marco,  Actually my inspiration came from a colleague who is obsessed with HCI(human computer interaction), and I always wanted to try to integrate computer vision with Blender.  Your code helped me getting started with it.  I considered OpenCV, but it&#039;s too complicated for me.  Good stuff!</p>
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	</item>
	<item>
		<title>By: Miguel Rafael</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-489030</link>
		<dc:creator>Miguel Rafael</dc:creator>
		<pubDate>Sat, 27 Jun 2009 09:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-489030</guid>
		<description>Thanks for sharing, great great stuff. Can&#039;t wait to see more of your work in the future.</description>
		<content:encoded><![CDATA[<p>Thanks for sharing, great great stuff. Can&#039;t wait to see more of your work in the future.</p>
]]></content:encoded>
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	<item>
		<title>By: mercury</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488943</link>
		<dc:creator>mercury</dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488943</guid>
		<description>que proyecto natal ni que nada XD
wow, todo lo que se puede hacer con el Blender :)
mmm; creo que se podría usar con lo que llaman &quot;realidad aumentada&quot;...
a mas de uno nos encantaría :)
el video del Open CV también se ve genial...
saludos...</description>
		<content:encoded><![CDATA[<p>que proyecto natal ni que nada XD<br />
wow, todo lo que se puede hacer con el Blender :)<br />
mmm; creo que se podría usar con lo que llaman &#034;realidad aumentada&#034;&#8230;<br />
a mas de uno nos encantaría :)<br />
el video del Open CV también se ve genial&#8230;<br />
saludos&#8230;</p>
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	<item>
		<title>By: Akta</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488941</link>
		<dc:creator>Akta</dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488941</guid>
		<description>Cheers guys :)

@Paul:
Yes it was the hardest part to find some balance and still is really sensitive to light and shadows sometimes

@Christian:
I just checked the video and yes it wasn&#039;t in real time even though looks interesting anyway!

Let&#039;s keep inventing guys, Blender needs our creativity :D</description>
		<content:encoded><![CDATA[<p>Cheers guys :)</p>
<p>@Paul:<br />
Yes it was the hardest part to find some balance and still is really sensitive to light and shadows sometimes</p>
<p>@Christian:<br />
I just checked the video and yes it wasn&#039;t in real time even though looks interesting anyway!</p>
<p>Let&#039;s keep inventing guys, Blender needs our creativity :D</p>
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		<title>By: Born</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488922</link>
		<dc:creator>Born</dc:creator>
		<pubDate>Fri, 26 Jun 2009 16:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488922</guid>
		<description>Kudos for the inventive spirit, guys... Really inspiring stuff!</description>
		<content:encoded><![CDATA[<p>Kudos for the inventive spirit, guys&#8230; Really inspiring stuff!</p>
]]></content:encoded>
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	<item>
		<title>By: ByronK</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488911</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Fri, 26 Jun 2009 15:17:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488911</guid>
		<description>This just amazes me. You are a genius. Thanks, for showing this.</description>
		<content:encoded><![CDATA[<p>This just amazes me. You are a genius. Thanks, for showing this.</p>
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	<item>
		<title>By: Paul Brunt</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488899</link>
		<dc:creator>Paul Brunt</dc:creator>
		<pubDate>Fri, 26 Jun 2009 14:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488899</guid>
		<description>Impressive stuff. I was working on some similar stuff a couple of months back using open CV in the game engine. see: 
http://www.youtube.com/watch?v=kWRhB4PDBx8
I couldn&#039;t quite get the right balance between accuracy and responsiveness though.</description>
		<content:encoded><![CDATA[<p>Impressive stuff. I was working on some similar stuff a couple of months back using open CV in the game engine. see:<br />
<a href="http://www.youtube.com/watch?v=kWRhB4PDBx8" rel="nofollow">http://www.youtube.com/watch?v=kWRhB4PDBx8</a><br />
I couldn&#039;t quite get the right balance between accuracy and responsiveness though.</p>
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	<item>
		<title>By: Moremun</title>
		<link>http://www.blendernation.com/object-and-laser-tracking-in-blender/comment-page-1/#comment-488891</link>
		<dc:creator>Moremun</dc:creator>
		<pubDate>Fri, 26 Jun 2009 13:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8418#comment-488891</guid>
		<description>This community really needs such an active participation which improves the capabilities of Blender.
Keep up the good work !</description>
		<content:encoded><![CDATA[<p>This community really needs such an active participation which improves the capabilities of Blender.<br />
Keep up the good work !</p>
]]></content:encoded>
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