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	<title>Comments on: Multiblend Parallel Rendering</title>
	<atom:link href="http://www.blendernation.com/multiblend-parallel-rendering/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/multiblend-parallel-rendering/</link>
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	<lastBuildDate>Sat, 21 Nov 2009 23:57:49 +0100</lastBuildDate>
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		<title>By: Deltaray</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481414</link>
		<dc:creator>Deltaray</dc:creator>
		<pubDate>Thu, 16 Apr 2009 15:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481414</guid>
		<description>Actually, I found I could use older versions of Blender ok that were compatible with python 2.3 and even 2.2.  Now I&#039;m running on 13 nodes!!!  Very nice.  The only thing is that it doesn&#039;t seem to take advantage of multiple cores or sockets on the nodes properly.  Even if I set the thread level higher or to auto in the blend file.  To fix this, you can just add more node entries that are for the same hostname.</description>
		<content:encoded><![CDATA[<p>Actually, I found I could use older versions of Blender ok that were compatible with python 2.3 and even 2.2.  Now I&#039;m running on 13 nodes!!!  Very nice.  The only thing is that it doesn&#039;t seem to take advantage of multiple cores or sockets on the nodes properly.  Even if I set the thread level higher or to auto in the blend file.  To fix this, you can just add more node entries that are for the same hostname.</p>
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	<item>
		<title>By: Deltaray</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481410</link>
		<dc:creator>Deltaray</dc:creator>
		<pubDate>Thu, 16 Apr 2009 14:20:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481410</guid>
		<description>This was pretty easy to setup.  The only problem I had was that one of the servers I wanted to try it on was running python 2.3.  Too bad because that server is a quad socket (not core) 3.0GHz hyperthreading beast.

This makes me want to make some USB sticks to boot too that just sets up a quick render node.</description>
		<content:encoded><![CDATA[<p>This was pretty easy to setup.  The only problem I had was that one of the servers I wanted to try it on was running python 2.3.  Too bad because that server is a quad socket (not core) 3.0GHz hyperthreading beast.</p>
<p>This makes me want to make some USB sticks to boot too that just sets up a quick render node.</p>
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	<item>
		<title>By: Jogai</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481283</link>
		<dc:creator>Jogai</dc:creator>
		<pubDate>Wed, 15 Apr 2009 07:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481283</guid>
		<description>It looks its more difficult to set up compared to farmerjoe.</description>
		<content:encoded><![CDATA[<p>It looks its more difficult to set up compared to farmerjoe.</p>
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	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481244</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Tue, 14 Apr 2009 21:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481244</guid>
		<description>banor,

It is a render farm for blender.
http://farmerjoe.info/?p=1

I am wondering how this compares.

Thanks!</description>
		<content:encoded><![CDATA[<p>banor,</p>
<p>It is a render farm for blender.<br />
<a href="http://farmerjoe.info/?p=1" rel="nofollow">http://farmerjoe.info/?p=1</a></p>
<p>I am wondering how this compares.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SephirothTBM</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481237</link>
		<dc:creator>SephirothTBM</dc:creator>
		<pubDate>Tue, 14 Apr 2009 19:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481237</guid>
		<description>@banor: Farmjoe is a script for building a simple  renderfarm, it is capable of distribute frames across the nodes (PCs) on the network for animations, but it&#039;s possible distribute just parts of a same frame on the network to be processed by the nodes (bucket rendering) for still images, there are many software or scripts betters or worse, I like farmjoe, why? uhhm I don&#039;t know...

Check it out at:
http://farmerjoe.info/



Cheers
Sephiroth the Bimbo Master</description>
		<content:encoded><![CDATA[<p>@banor: Farmjoe is a script for building a simple  renderfarm, it is capable of distribute frames across the nodes (PCs) on the network for animations, but it&#039;s possible distribute just parts of a same frame on the network to be processed by the nodes (bucket rendering) for still images, there are many software or scripts betters or worse, I like farmjoe, why? uhhm I don&#039;t know&#8230;</p>
<p>Check it out at:<br />
<a href="http://farmerjoe.info/" rel="nofollow">http://farmerjoe.info/</a></p>
<p>Cheers<br />
Sephiroth the Bimbo Master</p>
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	<item>
		<title>By: Cyrr</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481214</link>
		<dc:creator>Cyrr</dc:creator>
		<pubDate>Tue, 14 Apr 2009 15:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481214</guid>
		<description>Did somebody tried it on windows already? which configuration would you suggest?</description>
		<content:encoded><![CDATA[<p>Did somebody tried it on windows already? which configuration would you suggest?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: banor</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481212</link>
		<dc:creator>banor</dc:creator>
		<pubDate>Tue, 14 Apr 2009 14:53:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481212</guid>
		<description>Awesome.  If this works well, it is awesome.  Bravo. :D

@Sephiroth the Bimbo Master and ccherrett: What is Farmjoe?</description>
		<content:encoded><![CDATA[<p>Awesome.  If this works well, it is awesome.  Bravo. :D</p>
<p>@Sephiroth the Bimbo Master and ccherrett: What is Farmjoe?</p>
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	<item>
		<title>By: TxRx</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481211</link>
		<dc:creator>TxRx</dc:creator>
		<pubDate>Tue, 14 Apr 2009 14:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481211</guid>
		<description>Nice work, a very cool script.</description>
		<content:encoded><![CDATA[<p>Nice work, a very cool script.</p>
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	</item>
	<item>
		<title>By: Sephiroth the Bimbo Master</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481204</link>
		<dc:creator>Sephiroth the Bimbo Master</dc:creator>
		<pubDate>Tue, 14 Apr 2009 13:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481204</guid>
		<description>It sound very good, I have a time using Farmjoe, but looks like multiblend it&#039;s good, I&#039;ll give it a try.

Cheers
Sephiroth the Bimbo Master</description>
		<content:encoded><![CDATA[<p>It sound very good, I have a time using Farmjoe, but looks like multiblend it&#039;s good, I&#039;ll give it a try.</p>
<p>Cheers<br />
Sephiroth the Bimbo Master</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thorack</title>
		<link>http://www.blendernation.com/multiblend-parallel-rendering/comment-page-1/#comment-481192</link>
		<dc:creator>Thorack</dc:creator>
		<pubDate>Tue, 14 Apr 2009 11:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7462#comment-481192</guid>
		<description>would be cool if one cood coonect to a special internet network, wich work like this: when one render it sends data to the network, and computers not using there cpu @ full would help with the render. If a person is going to render something themself while they are helping, it stops help the other and you gain ur own cpu + other ppl cpu (wich is not in use). This way it would never slow down u only help speed things up ^^. 

/Thorack</description>
		<content:encoded><![CDATA[<p>would be cool if one cood coonect to a special internet network, wich work like this: when one render it sends data to the network, and computers not using there cpu @ full would help with the render. If a person is going to render something themself while they are helping, it stops help the other and you gain ur own cpu + other ppl cpu (wich is not in use). This way it would never slow down u only help speed things up ^^. </p>
<p>/Thorack</p>
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