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Apple Grew has released the latest version of his Vert2Face script. The concept is simple, but its effect on you will be beyond words.
From the Blender wiki:
SHIFT-F. Fill selected. All selected vertices that are bound by edges and form a closed polygon are filled with triangular faces. Holes are automatically taken into account. This operation is 2D; various layers of polygons must be filled in succession.
The Vert2Face script (.zip) does something similar… but better… a lot better. Check out the thread for more info and previous versions.
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Trying it out now!
Please fix the link in the post, it should be:
http://www.zoo-logique.org/3D.Blender/zip/Vert2Face_0.3.zip
Link updated.
very nice. i've wished for something like this for a while now.
one thing – it doesn't work as well with higher amounts of vertices (like if you used the setup in the pic but chose a 32-vert tube instead).
thanks alot apple grew!
-theblenderboy
Well yes the script still needs improvement if it were to work as expected in all cases. But I think it can give u good results for resonable number of cases.
There is one important point. If while running u get an error module 'copy' not found the please change
import math, copy
to
import math
It should have been removed before releasing; it is not used, but I forgot. Sorry.
hi,
useful script, thanx!
does not work correctly if more then 16 vertices!
e.g.: create circle with 17 vertices-> duplicate->scale->runscript->:(
with 16 it works fine as long you dont move any vertices out "circle-position"
I prefer the "bridge-face/edge-loop" script almost the same function and works fine
dont know under which url u can downloaded… must have a look later on..
dave