cylinderusingnewalgo6zb.pngApple Grew has released the latest version of his Vert2Face script. The concept is simple, but its effect on you will be beyond words.

From the Blender wiki:

SHIFT-F. Fill selected. All selected vertices that are bound by edges and form a closed polygon are filled with triangular faces. Holes are automatically taken into account. This operation is 2D; various layers of polygons must be filled in succession.

The Vert2Face script (.zip) does something similar… but better… a lot better. Check out the thread for more info and previous versions.

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5 Responses to “Modified "Fill Selected" Script”  

  1. 1 Zsolt

    Trying it out now!
    Please fix the link in the post, it should be:
    http://www.zoo-logique.org/3D.Blender/zip/Vert2Face_0.3.zip

  2. 2 bart

    Link updated.

  3. 3 theblenderboy

    very nice. i've wished for something like this for a while now.

    one thing – it doesn't work as well with higher amounts of vertices (like if you used the setup in the pic but chose a 32-vert tube instead).

    thanks alot apple grew!

    -theblenderboy

  4. 4 apple grew

    Well yes the script still needs improvement if it were to work as expected in all cases. But I think it can give u good results for resonable number of cases.

    There is one important point. If while running u get an error module 'copy' not found the please change

    import math, copy

    to

    import math

    It should have been removed before releasing; it is not used, but I forgot. Sorry.

  5. 5 dave62

    hi,

    useful script, thanx!

    does not work correctly if more then 16 vertices!
    e.g.: create circle with 17 vertices-> duplicate->scale->runscript->:(
    with 16 it works fine as long you dont move any vertices out "circle-position"

    I prefer the "bridge-face/edge-loop" script almost the same function and works fine

    dont know under which url u can downloaded… must have a look later on..

    dave

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