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	<title>Comments on: Modeling Tutorial Using Inkscape And Blender</title>
	<atom:link href="http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-375783</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Tue, 09 Sep 2008 07:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-375783</guid>
		<description>@David: link updated, thanks!</description>
		<content:encoded><![CDATA[<p>@David: link updated, thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Bolton</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-375744</link>
		<dc:creator>David Bolton</dc:creator>
		<pubDate>Tue, 09 Sep 2008 04:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-375744</guid>
		<description>Web archive has a copy of the tutorial:

web.archive.org/web/20070824053235/http://www.opendimension.org/ida/inkscape.php</description>
		<content:encoded><![CDATA[<p>Web archive has a copy of the tutorial:</p>
<p>web.archive.org/web/20070824053235/http://www.opendimension.org/ida/inkscape.php</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sinozzuke</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-375383</link>
		<dc:creator>sinozzuke</dc:creator>
		<pubDate>Mon, 08 Sep 2008 08:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-375383</guid>
		<description>404 not found</description>
		<content:encoded><![CDATA[<p>404 not found</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gokudomatic</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-375187</link>
		<dc:creator>gokudomatic</dc:creator>
		<pubDate>Sun, 07 Sep 2008 18:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-375187</guid>
		<description>404 not found</description>
		<content:encoded><![CDATA[<p>404 not found</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: will roberts</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-375117</link>
		<dc:creator>will roberts</dc:creator>
		<pubDate>Sun, 07 Sep 2008 14:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-375117</guid>
		<description>The tutorial links for building an architectural model using inkscape are broken and seem to have been for months now... Please let me know if these are ever going to be repaired and if not where might I find similar tutorials.  

Thanks for your help.

Best regards, 

Will</description>
		<content:encoded><![CDATA[<p>The tutorial links for building an architectural model using inkscape are broken and seem to have been for months now&#8230; Please let me know if these are ever going to be repaired and if not where might I find similar tutorials.  </p>
<p>Thanks for your help.</p>
<p>Best regards, </p>
<p>Will</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Munro</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-4040</link>
		<dc:creator>Peter Munro</dc:creator>
		<pubDate>Sat, 10 Jun 2006 10:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-4040</guid>
		<description>@Joe: Sounds great - a bit like Sketchup&#039;s dimensions? Whatever you do, please make sure it also handles metric (millimetres) for those outside the US! :-)</description>
		<content:encoded><![CDATA[<p>@Joe: Sounds great &#8211; a bit like Sketchup&#039;s dimensions? Whatever you do, please make sure it also handles metric (millimetres) for those outside the US! :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Conference: Architecture Free/Open Source Software (Italy) at BlenderNation</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-4015</link>
		<dc:creator>Conference: Architecture Free/Open Source Software (Italy) at BlenderNation</dc:creator>
		<pubDate>Fri, 09 Jun 2006 17:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-4015</guid>
		<description>[...] This is an opportunity you shouldn&#8217;t miss if you can get to the conference since Blender and other free and open source tools are versatile tools for architectural design. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is an opportunity you shouldn&#039;t miss if you can get to the conference since Blender and other free and open source tools are versatile tools for architectural design. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mrc</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-1129</link>
		<dc:creator>mrc</dc:creator>
		<pubDate>Sun, 16 Apr 2006 00:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-1129</guid>
		<description>@Joe:

Oh, now this would be great!!! Let us know something!! :D</description>
		<content:encoded><![CDATA[<p>@Joe:</p>
<p>Oh, now this would be great!!! Let us know something!! :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-1027</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 10 Apr 2006 17:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-1027</guid>
		<description>I forgot to mention, I am funding the creation of a script that may interest some of you as well. Have you ever seen 3d renderings from other programs that support measurement visualization as well? Here is an example:

http://webpages.charter.net/jackson.ronnie/avs/squareprosc.jpg

I would like to be able to display measurements at render time in blender as well and am funding a script to do just that. I plan to make it freely available after it is complete.</description>
		<content:encoded><![CDATA[<p>I forgot to mention, I am funding the creation of a script that may interest some of you as well. Have you ever seen 3d renderings from other programs that support measurement visualization as well? Here is an example:</p>
<p><a href="http://webpages.charter.net/jackson.ronnie/avs/squareprosc.jpg" rel="nofollow">http://webpages.charter.net/jackson.ronnie/avs/squareprosc.jpg</a></p>
<p>I would like to be able to display measurements at render time in blender as well and am funding a script to do just that. I plan to make it freely available after it is complete.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.blendernation.com/modeling-tutorial-using-inkscape-and-blender/comment-page-1/#comment-1026</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 10 Apr 2006 17:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/09/modeling-tutorial-using-inkscape-and-blender/#comment-1026</guid>
		<description>I agree edna, I just went through this tutorial and didn&#039;t see much benefit over just simply tracing the design in blender itself. I do the same thing from time to time. However, I usually load the image in the background rather than UV map it. This import methodology resulted in a number of unneeded edges and faces that I was required to delete. 

However, I do sometimes wish for a nice, accurate entry methodology and might return to this possibility if inkscape does indeed get updated as suggested by naught101.</description>
		<content:encoded><![CDATA[<p>I agree edna, I just went through this tutorial and didn&#039;t see much benefit over just simply tracing the design in blender itself. I do the same thing from time to time. However, I usually load the image in the background rather than UV map it. This import methodology resulted in a number of unneeded edges and faces that I was required to delete. </p>
<p>However, I do sometimes wish for a nice, accurate entry methodology and might return to this possibility if inkscape does indeed get updated as suggested by naught101.</p>
]]></content:encoded>
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