<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Mini-tutorial on landscape sculpting</title>
	<atom:link href="http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: yummy</title>
		<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/comment-page-1/#comment-481448</link>
		<dc:creator>yummy</dc:creator>
		<pubDate>Thu, 16 Apr 2009 23:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7514#comment-481448</guid>
		<description>Nice, but it&#039;s not a realistic surface, because it&#039;s sculpted manually!
If you use a realistic heightmap the displacement would explode the scene!
Is it possible in Blender to do it like here:
http://www.free3dtutorials.com/projects/maya/generating-a-realistic-surface.php
???
That&#039;s nice, too!!</description>
		<content:encoded><![CDATA[<p>Nice, but it&#039;s not a realistic surface, because it&#039;s sculpted manually!<br />
If you use a realistic heightmap the displacement would explode the scene!<br />
Is it possible in Blender to do it like here:<br />
<a href="http://www.free3dtutorials.com/projects/maya/generating-a-realistic-surface.php" rel="nofollow">http://www.free3dtutorials.com/projects/maya/generating-a-realistic-surface.php</a><br />
???<br />
That&#039;s nice, too!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ByronK</title>
		<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/comment-page-1/#comment-481441</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Thu, 16 Apr 2009 21:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7514#comment-481441</guid>
		<description>Thanks Paul, and I especially like that you included a written tutorial along with the video. This will be very useful.</description>
		<content:encoded><![CDATA[<p>Thanks Paul, and I especially like that you included a written tutorial along with the video. This will be very useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iulian flester</title>
		<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/comment-page-1/#comment-481438</link>
		<dc:creator>iulian flester</dc:creator>
		<pubDate>Thu, 16 Apr 2009 20:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7514#comment-481438</guid>
		<description>great news</description>
		<content:encoded><![CDATA[<p>great news</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dusty</title>
		<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/comment-page-1/#comment-481434</link>
		<dc:creator>dusty</dc:creator>
		<pubDate>Thu, 16 Apr 2009 19:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7514#comment-481434</guid>
		<description>Just watched it and it&#039;s well worth checking out!

Nice one Paul!!</description>
		<content:encoded><![CDATA[<p>Just watched it and it&#039;s well worth checking out!</p>
<p>Nice one Paul!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blade_Rain</title>
		<link>http://www.blendernation.com/mini-tutorial-on-landscape-sculpting/comment-page-1/#comment-481430</link>
		<dc:creator>Blade_Rain</dc:creator>
		<pubDate>Thu, 16 Apr 2009 18:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7514#comment-481430</guid>
		<description>Sweet! Checking this out right now :D
Thanks Bart!</description>
		<content:encoded><![CDATA[<p>Sweet! Checking this out right now :D<br />
Thanks Bart!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
