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	<title>Comments on: Maya / 3DS Max Layout with Icons</title>
	<atom:link href="http://www.blendernation.com/maya-3ds-max-layout-with-icons/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: therrymotion blog &#187; Blog Archive &#187; Blender for Motion Graphic II</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-492791</link>
		<dc:creator>therrymotion blog &#187; Blog Archive &#187; Blender for Motion Graphic II</dc:creator>
		<pubDate>Sat, 25 Jul 2009 07:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-492791</guid>
		<description>[...] anda masih belum terbiasa dengan interface Blender, anda bisa mencoba mendownload maya/3dsmax Layout. Di kantor, saya mencustomize interface blender base project yg saya kerjakan dan karena monitor yg [...]</description>
		<content:encoded><![CDATA[<p>[...] anda masih belum terbiasa dengan interface Blender, anda bisa mencoba mendownload maya/3dsmax Layout. Di kantor, saya mencustomize interface blender base project yg saya kerjakan dan karena monitor yg [...]</p>
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		<title>By: Tadd</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-420349</link>
		<dc:creator>Tadd</dc:creator>
		<pubDate>Mon, 01 Dec 2008 14:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-420349</guid>
		<description>Ok, I&#039;m rollin it - and I have been playing with it during spare time (not very often admittingly) and I have to say - I really like this. Easy to use. All the pieces and parts are in logical areas. 

I&#039;m a believer.

Now .. NOW I&#039;m an OFFICIAL Blender user.</description>
		<content:encoded><![CDATA[<p>Ok, I&#039;m rollin it &#8211; and I have been playing with it during spare time (not very often admittingly) and I have to say &#8211; I really like this. Easy to use. All the pieces and parts are in logical areas. </p>
<p>I&#039;m a believer.</p>
<p>Now .. NOW I&#039;m an OFFICIAL Blender user.</p>
]]></content:encoded>
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	<item>
		<title>By: Tadd</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-403680</link>
		<dc:creator>Tadd</dc:creator>
		<pubDate>Tue, 11 Nov 2008 19:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-403680</guid>
		<description>Coming from Max, any help is good.

However, I have to say this doesn&#039;t look much like Max - though it does give a different layout in itself. The icons are about the same and all - which is fine. I didn&#039;t need a complete re-skin. 

This definitely is going to be a good layout to get Blender-noobs like me a chance. Blender has so much potential - and as other have said (some not very graciously) the GUI holds me back.

Though I&#039;m getting rid of some of the &quot;industry standards&quot; like Max (running old old school version) and going to take a leap into Blender. Coupled with another program (Silo) I think it would be perfect. Now ... to figure out how to actually USE it! HAH!</description>
		<content:encoded><![CDATA[<p>Coming from Max, any help is good.</p>
<p>However, I have to say this doesn&#039;t look much like Max &#8211; though it does give a different layout in itself. The icons are about the same and all &#8211; which is fine. I didn&#039;t need a complete re-skin. </p>
<p>This definitely is going to be a good layout to get Blender-noobs like me a chance. Blender has so much potential &#8211; and as other have said (some not very graciously) the GUI holds me back.</p>
<p>Though I&#039;m getting rid of some of the &#034;industry standards&#034; like Max (running old old school version) and going to take a leap into Blender. Coupled with another program (Silo) I think it would be perfect. Now &#8230; to figure out how to actually USE it! HAH!</p>
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		<title>By: DJ</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-376537</link>
		<dc:creator>DJ</dc:creator>
		<pubDate>Fri, 12 Sep 2008 04:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-376537</guid>
		<description>Im a noob at linux AND blender.. Can someone tell me how I can install this on ubuntu 2.45?


Thanks  a lot in advance.</description>
		<content:encoded><![CDATA[<p>Im a noob at linux AND blender.. Can someone tell me how I can install this on ubuntu 2.45?</p>
<p>Thanks  a lot in advance.</p>
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		<title>By: Fonabelk</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-161943</link>
		<dc:creator>Fonabelk</dc:creator>
		<pubDate>Mon, 24 Sep 2007 19:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-161943</guid>
		<description>Atrocious. You got me all excited about the 3Dmax interface that was hidden in the system. Now we get this monstrosity of an interface patch. I can&#039;t imagine what would happen if blender actually DID release a 3dmax style UI. No wait I can, people would start using it! The fact that Ton has given the world such a tool is nothing short of altruistic. Now if only he could let them use it. I really don&#039;t understand what the the deal is. He&#039;s 9/10th there already. We just want a UI we are use to! Don&#039;t alienate us with what you personally think the Interface should look like. Your forcing something that is keeping the industry from switching! I hope that one day you let go of that ego and bring this project to a new level.</description>
		<content:encoded><![CDATA[<p>Atrocious. You got me all excited about the 3Dmax interface that was hidden in the system. Now we get this monstrosity of an interface patch. I can&#039;t imagine what would happen if blender actually DID release a 3dmax style UI. No wait I can, people would start using it! The fact that Ton has given the world such a tool is nothing short of altruistic. Now if only he could let them use it. I really don&#039;t understand what the the deal is. He&#039;s 9/10th there already. We just want a UI we are use to! Don&#039;t alienate us with what you personally think the Interface should look like. Your forcing something that is keeping the industry from switching! I hope that one day you let go of that ego and bring this project to a new level.</p>
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		<title>By: DEADLETTER</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-113525</link>
		<dc:creator>DEADLETTER</dc:creator>
		<pubDate>Thu, 07 Jun 2007 10:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-113525</guid>
		<description>damn I still cannot figure this out :&#039;( ahh this is irritating help</description>
		<content:encoded><![CDATA[<p>damn I still cannot figure this out :&#039;( ahh this is irritating help</p>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-113062</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Wed, 06 Jun 2007 17:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-113062</guid>
		<description>@DEADLETTER: see the reply of quiss42; this method works for OSX as well. Enjoy!</description>
		<content:encoded><![CDATA[<p>@DEADLETTER: see the reply of quiss42; this method works for OSX as well. Enjoy!</p>
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	<item>
		<title>By: DEADLETTER</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-112763</link>
		<dc:creator>DEADLETTER</dc:creator>
		<pubDate>Wed, 06 Jun 2007 07:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-112763</guid>
		<description>hey could some one tell me how I get thuis to work on OS X ? please ^^</description>
		<content:encoded><![CDATA[<p>hey could some one tell me how I get thuis to work on OS X ? please ^^</p>
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	<item>
		<title>By: El Barto</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-97334</link>
		<dc:creator>El Barto</dc:creator>
		<pubDate>Mon, 30 Apr 2007 20:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-97334</guid>
		<description>I created a better Max theme, take a look here:
http://blenderartists.org/forum/showpost.php?p=860214&amp;postcount=32

how to use it:
http://blenderartists.org/forum/showpost.php?p=861914&amp;postcount=49</description>
		<content:encoded><![CDATA[<p>I created a better Max theme, take a look here:<br />
<a href="http://blenderartists.org/forum/showpost.php?p=860214&amp;postcount=32" rel="nofollow">http://blenderartists.org/forum/showpost.php?p=860214&amp;postcount=32</a></p>
<p>how to use it:<br />
<a href="http://blenderartists.org/forum/showpost.php?p=861914&amp;postcount=49" rel="nofollow">http://blenderartists.org/forum/showpost.php?p=861914&amp;postcount=49</a></p>
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		<title>By: mike pan</title>
		<link>http://www.blendernation.com/maya-3ds-max-layout-with-icons/comment-page-2/#comment-93324</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Mon, 23 Apr 2007 23:09:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/16/maya-3ds-max-layout-with-icons/#comment-93324</guid>
		<description>the point is not to aimlessly emulate maya&#039;s hideous interface, but to make the transitions for maya users easier.</description>
		<content:encoded><![CDATA[<p>the point is not to aimlessly emulate maya&#039;s hideous interface, but to make the transitions for maya users easier.</p>
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