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	<title>Comments on: Making a model look &#039;aged&#039;</title>
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	<link>http://www.blendernation.com/making-a-model-look-aged/</link>
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	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: kat</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482791</link>
		<dc:creator>kat</dc:creator>
		<pubDate>Thu, 30 Apr 2009 02:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482791</guid>
		<description>Because of the nature of what you&#039;re doing and what you&#039;re applying it to (a low poly model where direct vertex to vertex connections aren&#039;t always possible or efficient), in using the sculpt tool like this, you can&#039;t always predict what&#039;s going to happen or where. So, a little bit of lateral and creative thinking goes a long way in this context; the tutorial *does* explain why this problem occurs and how to fix it.</description>
		<content:encoded><![CDATA[<p>Because of the nature of what you&#039;re doing and what you&#039;re applying it to (a low poly model where direct vertex to vertex connections aren&#039;t always possible or efficient), in using the sculpt tool like this, you can&#039;t always predict what&#039;s going to happen or where. So, a little bit of lateral and creative thinking goes a long way in this context; the tutorial *does* explain why this problem occurs and how to fix it.</p>
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		<title>By: Michael Crawford</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482760</link>
		<dc:creator>Michael Crawford</dc:creator>
		<pubDate>Wed, 29 Apr 2009 19:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482760</guid>
		<description>Loooks good.  only problem I see is that windows don&#039;t bend, and support beams don&#039;t change length.</description>
		<content:encoded><![CDATA[<p>Loooks good.  only problem I see is that windows don&#039;t bend, and support beams don&#039;t change length.</p>
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		<title>By: alt-here</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482756</link>
		<dc:creator>alt-here</dc:creator>
		<pubDate>Wed, 29 Apr 2009 17:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482756</guid>
		<description>Nice. I agree about the glass, tho. Still, you now know what to do with your own model. Very cool.</description>
		<content:encoded><![CDATA[<p>Nice. I agree about the glass, tho. Still, you now know what to do with your own model. Very cool.</p>
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	<item>
		<title>By: kat</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482703</link>
		<dc:creator>kat</dc:creator>
		<pubDate>Wed, 29 Apr 2009 05:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482703</guid>
		<description>Thanks for the post bart. If anyone has questions just drop me a line or post a message on KatsBits forums.</description>
		<content:encoded><![CDATA[<p>Thanks for the post bart. If anyone has questions just drop me a line or post a message on KatsBits forums.</p>
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		<title>By: ByronK</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482697</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Wed, 29 Apr 2009 03:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482697</guid>
		<description>Excellenct tutorial. Thanks for posting this. So many older buildings have this quality of sagging under gravity over time. I will use this information a lot.</description>
		<content:encoded><![CDATA[<p>Excellenct tutorial. Thanks for posting this. So many older buildings have this quality of sagging under gravity over time. I will use this information a lot.</p>
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		<title>By: Aka</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482695</link>
		<dc:creator>Aka</dc:creator>
		<pubDate>Wed, 29 Apr 2009 00:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482695</guid>
		<description>First time I see that glass stretch itself with time.</description>
		<content:encoded><![CDATA[<p>First time I see that glass stretch itself with time.</p>
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		<title>By: iulian flester</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482686</link>
		<dc:creator>iulian flester</dc:creator>
		<pubDate>Tue, 28 Apr 2009 21:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482686</guid>
		<description>interesting to know  how many things you can do with sculpt tool</description>
		<content:encoded><![CDATA[<p>interesting to know  how many things you can do with sculpt tool</p>
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		<title>By: Thorack</title>
		<link>http://www.blendernation.com/making-a-model-look-aged/comment-page-1/#comment-482684</link>
		<dc:creator>Thorack</dc:creator>
		<pubDate>Tue, 28 Apr 2009 20:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7684#comment-482684</guid>
		<description>Interesting. Really gives the house allot more &quot;life&quot;. Good to get a basic idea about how 2 prepare a mesh.</description>
		<content:encoded><![CDATA[<p>Interesting. Really gives the house allot more &#034;life&#034;. Good to get a basic idea about how 2 prepare a mesh.</p>
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