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	<title>Comments on: Magic Fluid Control</title>
	<atom:link href="http://www.blendernation.com/magic-fluid-control/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/magic-fluid-control/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: El_Member</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-480717</link>
		<dc:creator>El_Member</dc:creator>
		<pubDate>Fri, 10 Apr 2009 09:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-480717</guid>
		<description>This is very cool. I hope one day I&#039;ll be able to do something similar.</description>
		<content:encoded><![CDATA[<p>This is very cool. I hope one day I&#039;ll be able to do something similar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phillip J Rhoades</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-367988</link>
		<dc:creator>Phillip J Rhoades</dc:creator>
		<pubDate>Thu, 21 Aug 2008 07:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-367988</guid>
		<description>I&#039;m looking forward to when this is incorporated into blender stable!

Amazing. :)</description>
		<content:encoded><![CDATA[<p>I&#039;m looking forward to when this is incorporated into blender stable!</p>
<p>Amazing. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TonyB</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-248856</link>
		<dc:creator>TonyB</dc:creator>
		<pubDate>Mon, 11 Feb 2008 20:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-248856</guid>
		<description>Fantastic !
I want to be able to do it !!</description>
		<content:encoded><![CDATA[<p>Fantastic !<br />
I want to be able to do it !!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-109494</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Thu, 31 May 2007 13:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-109494</guid>
		<description>Stare of the Art! wow</description>
		<content:encoded><![CDATA[<p>Stare of the Art! wow</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BBJam</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-28826</link>
		<dc:creator>BBJam</dc:creator>
		<pubDate>Sun, 31 Dec 2006 01:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-28826</guid>
		<description>Wow TISTC (that is so totaly cool)

please give us your modifided blender even if it still has bugs</description>
		<content:encoded><![CDATA[<p>Wow TISTC (that is so totaly cool)</p>
<p>please give us your modifided blender even if it still has bugs</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LIGHTspeed16</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-24809</link>
		<dc:creator>LIGHTspeed16</dc:creator>
		<pubDate>Mon, 18 Dec 2006 19:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-24809</guid>
		<description>Woah....That&#039;s all I can say.
This looks amazing! Any way you could compile a test release, just for those that can&#039;t wait the length of time it might take before it gets into an actual blender release? ;)
Thanks for your work on this. It&#039;s just awesome!</description>
		<content:encoded><![CDATA[<p>Woah&#8230;.That&#039;s all I can say.<br />
This looks amazing! Any way you could compile a test release, just for those that can&#039;t wait the length of time it might take before it gets into an actual blender release? ;)<br />
Thanks for your work on this. It&#039;s just awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chickencoop</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-23947</link>
		<dc:creator>chickencoop</dc:creator>
		<pubDate>Thu, 14 Dec 2006 06:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-23947</guid>
		<description>These are some truely great features, cant wait to see them in blender... Fingers crossed :)</description>
		<content:encoded><![CDATA[<p>These are some truely great features, cant wait to see them in blender&#8230; Fingers crossed :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dreamwrecker</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-23940</link>
		<dc:creator>dreamwrecker</dc:creator>
		<pubDate>Thu, 14 Dec 2006 05:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-23940</guid>
		<description>Wow, it&#039;s really amazing!!!!</description>
		<content:encoded><![CDATA[<p>Wow, it&#039;s really amazing!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: toontje</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-23903</link>
		<dc:creator>toontje</dc:creator>
		<pubDate>Thu, 14 Dec 2006 01:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-23903</guid>
		<description>Nils&#039;s work has done so much to make Blender visible. He&#039;s very generous. His work is state of the art, and it is GPL! If he continues to develop for Blender, everybody will stop referring to Blender as that program with that weird interface, and start referring to it as the app you need in your pipeline for composition, UV unwrapping, Fluids, and perhaps some day animation and clothes sim as well. Blender is really to begin to excel in this points in comparison with &#039;big studio&#039; apps.

Thank you Nils.</description>
		<content:encoded><![CDATA[<p>Nils&#039;s work has done so much to make Blender visible. He&#039;s very generous. His work is state of the art, and it is GPL! If he continues to develop for Blender, everybody will stop referring to Blender as that program with that weird interface, and start referring to it as the app you need in your pipeline for composition, UV unwrapping, Fluids, and perhaps some day animation and clothes sim as well. Blender is really to begin to excel in this points in comparison with &#039;big studio&#039; apps.</p>
<p>Thank you Nils.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: S-T-S</title>
		<link>http://www.blendernation.com/magic-fluid-control/comment-page-1/#comment-23886</link>
		<dc:creator>S-T-S</dc:creator>
		<pubDate>Wed, 13 Dec 2006 23:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/13/magic-fluid-control/#comment-23886</guid>
		<description>there are animated targets too.. saw them on some other post here earlier where it was used to create a running horse of water</description>
		<content:encoded><![CDATA[<p>there are animated targets too.. saw them on some other post here earlier where it was used to create a running horse of water</p>
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