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	<title>Comments on: LuxRender Material Database</title>
	<atom:link href="http://www.blendernation.com/luxrender-material-database/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/luxrender-material-database/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: apple fans</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492986</link>
		<dc:creator>apple fans</dc:creator>
		<pubDate>Wed, 29 Jul 2009 12:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492986</guid>
		<description>that&#039;s great! cool!
thanks.I searching it by google,just now!</description>
		<content:encoded><![CDATA[<p>that&#8217;s great! cool!<br />
thanks.I searching it by google,just now!</p>
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		<title>By: Shiretoko</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492624</link>
		<dc:creator>Shiretoko</dc:creator>
		<pubDate>Wed, 22 Jul 2009 20:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492624</guid>
		<description>@shul: See here:
http://www.luxrender.net/forum/viewtopic.php?f=13&amp;t=1383
In the attachment.</description>
		<content:encoded><![CDATA[<p>@shul: See here:<br />
<a href="http://www.luxrender.net/forum/viewtopic.php?f=13&amp;t=1383" rel="nofollow">http://www.luxrender.net/forum/viewtopic.php?f=13&amp;t=1383</a><br />
In the attachment.</p>
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	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492611</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Wed, 22 Jul 2009 15:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492611</guid>
		<description>maybe here I&#039;ll get an answer.. where is the scene the material database is based on ?</description>
		<content:encoded><![CDATA[<p>maybe here I&#8217;ll get an answer.. where is the scene the material database is based on ?</p>
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	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492563</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Wed, 22 Jul 2009 00:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492563</guid>
		<description>if this is all open sourse cant some code wizard produce a blender version with this render included? I hate exporting to other apps.</description>
		<content:encoded><![CDATA[<p>if this is all open sourse cant some code wizard produce a blender version with this render included? I hate exporting to other apps.</p>
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	</item>
	<item>
		<title>By: Minifig</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492509</link>
		<dc:creator>Minifig</dc:creator>
		<pubDate>Tue, 21 Jul 2009 01:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492509</guid>
		<description>Thanks!
This is just what I was looking for!</description>
		<content:encoded><![CDATA[<p>Thanks!<br />
This is just what I was looking for!</p>
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	<item>
		<title>By: FishB8</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492448</link>
		<dc:creator>FishB8</dc:creator>
		<pubDate>Mon, 20 Jul 2009 03:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492448</guid>
		<description>@noodlesgcx: That&#039;s not really an issue in this case. The code base is a fork of PBRT. Neither the original authors of PBRT or LuxRender have expressed any interest in trying to develop a closed source rendering engine. It would totally kill the development since the whole reason many of the developers contribute is that it is GPLed code.

Furthermore I think the devs would probably be a little offended since they take great pride in LuxRender being opensource.</description>
		<content:encoded><![CDATA[<p>@noodlesgcx: That&#8217;s not really an issue in this case. The code base is a fork of PBRT. Neither the original authors of PBRT or LuxRender have expressed any interest in trying to develop a closed source rendering engine. It would totally kill the development since the whole reason many of the developers contribute is that it is GPLed code.</p>
<p>Furthermore I think the devs would probably be a little offended since they take great pride in LuxRender being opensource.</p>
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		<title>By: Alex Blank</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492439</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Mon, 20 Jul 2009 01:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492439</guid>
		<description>And let&#039;s not forget aboutIndigo...But if a project is a fork of another project (in this case Luxrender being a fork of PBRT), how far could the luxrender team really get towards commercialization since the parent code is (and most likely will ALWAYS) be gpl.  And Luxrender 0.6 is already much better (imo) than Indigo 1.09 (the last one I have)...
Congrats on a great OSS app.</description>
		<content:encoded><![CDATA[<p>And let&#8217;s not forget aboutIndigo&#8230;But if a project is a fork of another project (in this case Luxrender being a fork of PBRT), how far could the luxrender team really get towards commercialization since the parent code is (and most likely will ALWAYS) be gpl.  And Luxrender 0.6 is already much better (imo) than Indigo 1.09 (the last one I have)&#8230;<br />
Congrats on a great OSS app.</p>
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	<item>
		<title>By: noodlesgcx</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492432</link>
		<dc:creator>noodlesgcx</dc:creator>
		<pubDate>Sun, 19 Jul 2009 23:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492432</guid>
		<description>@ShadowBane

Not exactly true. Yes, what is GPL now will always be GPL, but the authors of the code (who are the copyright holders), may at any point change their license (provided any contributors agree to it.).

For an example of this, look at Nessus. - http://en.wikipedia.org/wiki/Nessus_%28software%29
Nessus was originally GPL, and with 3.0, was change to a proprietary license.

What happened, (and what will happen if LuxRender were to do so), is a GPL fork of the last open-source release.
(see OpenVAS, the GPL fork of Nessus).</description>
		<content:encoded><![CDATA[<p>@ShadowBane</p>
<p>Not exactly true. Yes, what is GPL now will always be GPL, but the authors of the code (who are the copyright holders), may at any point change their license (provided any contributors agree to it.).</p>
<p>For an example of this, look at Nessus. &#8211; <a href="http://en.wikipedia.org/wiki/Nessus_%28software%29" rel="nofollow">http://en.wikipedia.org/wiki/Nessus_%28software%29</a><br />
Nessus was originally GPL, and with 3.0, was change to a proprietary license.</p>
<p>What happened, (and what will happen if LuxRender were to do so), is a GPL fork of the last open-source release.<br />
(see OpenVAS, the GPL fork of Nessus).</p>
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	<item>
		<title>By: Shadowbane</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492416</link>
		<dc:creator>Shadowbane</dc:creator>
		<pubDate>Sun, 19 Jul 2009 17:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492416</guid>
		<description>I hate it when people talk about how they hope gpl apps won&#039;t go commercial...

They are GPL, they can charge money only for distribution and support, and can&#039;t restrict how you redistribute it with or without changes.  
Honestly people, read the thing http://www.gnu.org/copyleft/gpl.html</description>
		<content:encoded><![CDATA[<p>I hate it when people talk about how they hope gpl apps won&#8217;t go commercial&#8230;</p>
<p>They are GPL, they can charge money only for distribution and support, and can&#8217;t restrict how you redistribute it with or without changes.<br />
Honestly people, read the thing <a href="http://www.gnu.org/copyleft/gpl.html" rel="nofollow">http://www.gnu.org/copyleft/gpl.html</a></p>
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	</item>
	<item>
		<title>By: young_voter</title>
		<link>http://www.blendernation.com/luxrender-material-database/comment-page-1/#comment-492415</link>
		<dc:creator>young_voter</dc:creator>
		<pubDate>Sun, 19 Jul 2009 16:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8848#comment-492415</guid>
		<description>Hope LuxRender is still free after it hits version 1.</description>
		<content:encoded><![CDATA[<p>Hope LuxRender is still free after it hits version 1.</p>
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