What are you looking for?

Click on tags to toggle them on-and off.


retopologyIn this tutorial we will be taking a look at the retopology tools within Blender. The primary advantage to retopologizing a mesh is it allows you to easily create low-res models from high-res, sculpted models. The newly created low-res model can then be used to generate normal maps or displacement maps from the high-res model. This is particulalry useful in game developement.

Link
Share this article

  • Twitter
  • Digg
  • Facebook
  • StumbleUpon
  • del.icio.us
  • Reddit


Related Posts


Related posts are selected automatically based on their content.


No Responses to “Retopology tools with Blender”  

    No Comments

    Leave a Reply



Add your work here!

Learn how you can list your webpages here.