BlenderNation Links http://www.blendernation.com/links Complete Blender Resource List Sat, 31 Oct 2009 07:46:05 +0000 http://backend.userland.com/rss092 en Creating a Pup Tent – part 1 In this tutorial, we’ll take a look at the complete workflow for modeling a pup tent in a style that was popular during the 1800s, in North America. This is a two-part tutorial, and in this part we’ll be using the Cloth simulator for the tarp of the tent, and ... http://www.blendernation.com/links/creating-a-pup-tent-%e2%80%93-part-1/ Creating a Witches Hat Following along with the Pumpkin series, this tutorial covers how to create a witches hat using a combination of modeling and cloth simulations. Basic materials are also covered. http://www.blendernation.com/links/creating-a-witches-hat/ Tornado With Lattice Learn how to make a tornado with the particle system with a lattice to control the flow of the particles. http://www.blendernation.com/links/tornado-with-lattice/ Model a pumpkin In the spirit of Halloween, today we will take you through the process of modeling a pumpkin. This tutorial uses a combination of mirror and lattice modifiers to create a model that can easily be shaped without disfiguring the original mesh. http://www.blendernation.com/links/model-a-pumpkin/ Model a human hand Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial you will learn how to model a human hand with some box modeling techniques with ... http://www.blendernation.com/links/model-a-human-hand/ The Sequencer Learn the basics about the video sequencer and how to use it, then make a slide show with a bunch of different transitions! http://www.blendernation.com/links/the-sequencer/ Rigging a piston in blender Blender’s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints. http://www.blendernation.com/links/rigging-a-piston-in-blender/ The Solidify Selection Script In this tutorial, we'll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second "skin" to it based on the selected geometry. http://www.blendernation.com/links/the-solidify-selection-script/ Assembling Objects Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer. http://www.blendernation.com/links/assembling-objects/ Fluids Basics Learn about all of the different settings you can use for objects with the fluid system including obstacle, inflow, and outflow. http://www.blendernation.com/links/fluids-basics/