BlenderNation Links http://www.blendernation.com/links Complete Blender Resource List Sat, 31 Oct 2009 07:46:05 +0000 http://wordpress.org/?v=2.8.4 en hourly 1 Creating a Pup Tent – part 1 http://www.blendernation.com/links/creating-a-pup-tent-%e2%80%93-part-1/ http://www.blendernation.com/links/creating-a-pup-tent-%e2%80%93-part-1/#comments Sat, 31 Oct 2009 07:46:05 +0000 cgcookie http://www.blendernation.com/links/?p=1335 tent150In this tutorial, we’ll take a look at the complete workflow for modeling a pup tent in a style that was popular during the 1800s, in North America. This is a two-part tutorial, and in this part we’ll be using the Cloth simulator for the tarp of the tent, and also how to create the framing, stakes, knots, and ropes.

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Creating a Witches Hat http://www.blendernation.com/links/creating-a-witches-hat/ http://www.blendernation.com/links/creating-a-witches-hat/#comments Mon, 26 Oct 2009 05:54:08 +0000 cgcookie http://www.blendernation.com/links/?p=1329 150Following along with the Pumpkin series, this tutorial covers how to create a witches hat using a combination of modeling and cloth simulations. Basic materials are also covered.

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Tornado With Lattice http://www.blendernation.com/links/tornado-with-lattice/ http://www.blendernation.com/links/tornado-with-lattice/#comments Mon, 26 Oct 2009 05:53:27 +0000 irascibleone http://www.blendernation.com/links/?p=1323 tornadoLearn how to make a tornado with the particle system with a lattice to control the flow of the particles.

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Model a pumpkin http://www.blendernation.com/links/model-a-pumpkin/ http://www.blendernation.com/links/model-a-pumpkin/#comments Mon, 12 Oct 2009 18:43:05 +0000 cgcookie http://www.blendernation.com/links/?p=1311 150In the spirit of Halloween, today we will take you through the process of modeling a pumpkin. This tutorial uses a combination of mirror and lattice modifiers to create a model that can easily be shaped without disfiguring the original mesh.

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Model a human hand http://www.blendernation.com/links/model-a-human-hand/ http://www.blendernation.com/links/model-a-human-hand/#comments Mon, 12 Oct 2009 18:42:53 +0000 cgcookie http://www.blendernation.com/links/?p=1307 150Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial you will learn how to model a human hand with some box modeling techniques with clean topology in blender.

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The Sequencer http://www.blendernation.com/links/the-sequencer/ http://www.blendernation.com/links/the-sequencer/#comments Mon, 12 Oct 2009 18:42:37 +0000 irascibleone http://www.blendernation.com/links/?p=1303 006Learn the basics about the video sequencer and how to use it, then make a slide show with a bunch of different transitions!

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Rigging a piston in blender http://www.blendernation.com/links/rigging-a-piston-in-blender/ http://www.blendernation.com/links/rigging-a-piston-in-blender/#comments Mon, 12 Oct 2009 18:42:16 +0000 cgcookie http://www.blendernation.com/links/?p=1297 150Blender’s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints.

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The Solidify Selection Script http://www.blendernation.com/links/the-solidify-selection-script/ http://www.blendernation.com/links/the-solidify-selection-script/#comments Mon, 12 Oct 2009 18:41:50 +0000 cgcookie http://www.blendernation.com/links/?p=1315 150In this tutorial, we’ll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second “skin” to it based on the selected geometry.

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Assembling Objects http://www.blendernation.com/links/assembling-objects/ http://www.blendernation.com/links/assembling-objects/#comments Sun, 20 Sep 2009 19:07:13 +0000 irascibleone http://www.blendernation.com/links/?p=1291 003Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer.

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Fluids Basics http://www.blendernation.com/links/fluids-basics/ http://www.blendernation.com/links/fluids-basics/#comments Wed, 16 Sep 2009 06:40:19 +0000 irascibleone http://www.blendernation.com/links/?p=1267 RenderLearn about all of the different settings you can use for objects with the fluid system including obstacle, inflow, and outflow.

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