Unlocking Blender resources
Creating fire in Blender was a chore. We were forced to use the outdated particle system combined with the clumsy halo renderer. We cringed as we hit F12 and watched the equivalent of a mustard stain materialize on screen. Those days are over.
These are 7 fairly short video tutorials that will help overview the main sections of Blender that you will need to get started. Once you have finished watching the specific videos you will then be ready to tackle some of our other tutorials in the section by clicking on the category links located in our main menu under tutorials. Or use our search bar to dig for something specific.
In this multi-part Blender video tutorial we are going to be taking a close look at how to model a Porsche 911 GT3 RS. Due to the nature of the car these tutorials encompasses a lot of techniques from both organic modeling and hard-surface modeling styles. A particular emphasis is placed on creating good topology that will enable you to easily modify the shape but also to accurately create the details.
In part 7 of this Blender 2.5 video tutorial series we will continue on the car detailing the windows, including weather stripping and adjusting other areas of the cars to fit the reference.
View – Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7
In this multi-part Blender video tutorial we are going to be taking a close look at how to model a Porsche 911 GT3 RS. Due to the nature of the car these tutorials encompasses a lot of techniques from both organic modeling and hard-surface modeling styles. A particular emphasis is placed on creating good topology that will enable you to easily modify the shape but also to accurately create the details.
Part 06 of the this Blender video tutorial series switches over to Blender 2.5 and goes on to model the tire and wheel by using a series of modifiers to leave you with a model that is easily modified later.