Unlocking Blender resources
The snapping tool in Blender allows you to snap your mesh selection to any other vertice, edge, face, or volume. This is a very handy technique for precision modeling.
Fear plantation no more! Making trees are now easier than ever with the new Curve to Tree script. Watch this video tutorial to learn how!
Preview rendering can greatly speed up your workflow by allowing you to preview your scene within the viewport, from any angle and at low resolution as opposed to rendering the full scene anytime you check your progress.
In this tutorial we’ll take a look at how you can create a library of reusable composite nodes. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient.
Here is a brief overview of some of the changes and additions to Blender 2.5. Keep in mind, 2.5 is still under heavy development and many things will be added/changed. That being said, what has been done so far is incredible!
A nice zoom technique where a focused object keeps its original size, but you see more and more of the background. You often see that in films and thats why I called it ‘cinematic zoom’ first. Later on I was told that its actually called a ’vertigo zoom’.
A videotutorial on how to make breaking glass with the explode modifier and the particle system.
This tutorial takes a look at how to set up a wire render in Blender.
The Mirror Modifier can be extremely helpful in modeling objects with Symmetry.
This Blender quick tip video tutorial is going to take you through the process of splitting up your workspace within the Blender application.