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150This tutorials covers how to create a more advanced type of facial rig, showing you how to use the “stretch to” constraint to give the face a more fluid way of animating. The “stretch to” is great for things like lips and eyelids (which is shown in this tutorial); in addition, I show you how to make the eyelids “stick” to the eyeball surface, so there’s no unwanted gap between the two while animating.

face-rigging-video-tutorialRigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, Paul Caggegi takes two techniques – bone and lattice deformations – to produce a very flexible and versatile rig for a character’s face.

marcus-blair-rigging-demoHere’s a good videotutorial by the Process Diary that’ll explain many rigging concepts. If you’re an absolute rigging beginner, I recommend you read up on a few tutorials first.




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