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BlenRig 2.0 features Zepam, a fully rigged human character for Blender 2.46. BlenRig 2.0 is a rigging system created by Juan Pablo Bouza, and it is completely based on Harmonic Coordinates Deformation.
This rig has a lot of features, such as IK/FK switches, Bone Stretching, Lattice Muscle Bulging, BlenRig’s Double IK Spine and the Armature Baker script (which allows you to easily transfer the rig to other characters).
BlenRig 2.0 is published under a Creative Commons License.




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