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In this tutorial, I show you how to create a fairly realistic-looking eyeball.

In this 96 step mega-tutorial, you will go through all the motions necessary to construct a complete, photorealistic kitchen scene in Blender, and then render it with Yafaray.

thumbCreating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow.

Continue reading ‘Model, UV, and Texture a Complete Manga Character in Blender’ »

150Following along with the Pumpkin series, this tutorial covers how to create a witches hat using a combination of modeling and cloth simulations. Basic materials are also covered.

1504Making use of multiple modifiers and projection painting this tutorial covers the entire process of modeling and texturing an old, wooden barrel in Blender.

low-poly-skull-in-blenderNormal maps are widely used in games to make low poly models look high poly. In this tutorial you will learn how to create a high res Skull model, generate a normal map from that model and learn how to apply this to its low poly version.

Techniques covered in this tutorial include multires sculpting, baking a normal map, baking ambient occlusion and applying the maps to a low poly model.

This tutorial uses the free and open source Blender suite. If you’re new to 3D, following this tutorial in Blender is an excellent way for beginners to get started. (Don’t worry – this tutorial has plenty of techniques for more advanced users too!)

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A tutorial focussing on producing a large, detailed reconstruction of the ship HMS Victory. Covers modelling the hull, rigging and other parts, texturing, and compositing the final images.

Model a TelescopeThis tutorial takes a look at how to model a Steampunk Style Telescope in Blender

teddybear2This tutorial takes a look at how to model a Teddy Bear in Blender In part 2 of this Teddy Bear tutorial we will be looking at home to make a nice burlap texture with nothing but procedural materials.

Note: in order to follow this tutorial fully, you can download the texture plugin here: http://www-users.cs.umn.edu/~mein/blender/plugins/texture.html.

bn_links2A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.




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