Unlocking Blender resources
Blender expert and author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering. Continue reading ‘Animating with Blender: How to Create Short Animations from Start to Finish’ »
In this article, we’ll see how to create an image render not with the use of external renderers but with Blender’s native internal renderer. We’ll look at how powerful the internal renderer is and how we can achieve similar results with that of dedicated renderers from tweaking light settings until the final compositing.
Este libro electrónico “Fundamentos de Síntesis de Imagen 3D. Un Enfoque práctico a Blender” con ISBN 978-84-613-2782-9 contiene la mayor parte del contenido del curso básico de Blender (equivalente a un libro impreso de más de 300 páginas) creado para el Centro de Excelencia de Software Libre de Castilla-La Mancha por dos profesores de la Universidad de Castilla-La Mancha: Carlos González Morcillo y David Vallejo Fernández. Puedes acceder libremente al contenido del libro en esta página. También puedes comprar una copia en CD y así contribuir a la elaboración de nuevos cursos y materiales didácticos relacionados con el software libre.
A good lighting setup is essential to effectively displaying your model. Without it your hard work might as well be for nothing. This tutorial takes a look at how to make a good three-point (+) lighting setup in Blender. The tutorial covers the different kinds of lights within Blender, the different configurations needed, and some general tips and tricks to creating a good setup within Blender
Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender’s modeling, texturing, animation, and visual effects tools in a professional environment.
In this Blender tutorial, we’ll take a look at how simple it is to drastically effect the look and feel of your renders by applying textures to lighting. Applying a texture to a light is generally the same as applying a texture to an object. The only difference is that we’ll be projecting the texture into the scene based on the light settings.
Perfect for advertisements, logos and animations! This tutorial teaches you useful techniques such as modelling with curves, creating a glow effect and making a curve emit light.
This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux).
You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism.
You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.