Unlocking Blender resources
With the release of Blender 2.49 comes the ability to stencil images onto your model via projection. This tutorial goes through the process of setting up your model and it’s UVs in order to “projection paint” your textures on
In this tutorial we’re going to be looking at how to unwrap the UVs on a human head model in Blender. Including the use of seams and pinning.
This short video tutorial is going to take you through the process of using Blender’s new Shrinkwrap modifier to make clothing for a character. This modifier makes the process significantly easier and faster! It’s also a lot of fun.

Model Human Head
In this tutorial series, we’re going to be looking at the techniques needed to model a human head. First, we’ll set up the primary edgeloops and then move on, piece by piece, from there. Upon completion, you should come away with some good strategies to model your own heads. Each video section is presented at a large resolution for your viewing.