Unlocking Blender resources
Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow.
Continue reading ‘Model, UV, and Texture a Complete Manga Character in Blender’ »
Learn how to make a tornado with the particle system with a lattice to control the flow of the particles.
Learn the basics about the video sequencer and how to use it, then make a slide show with a bunch of different transitions!
Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer.
Go beyond the bare basics of making grass and begin to gain total control over particle hair.
Here I will attempt to explain my recent dealings with using Blender Shape Keys to produce convincing lip-sync (Lip-synchronisation, ie: “speech”) for simple, humanoid characters.
This is aimed at people with an understanding of Blender fundamentals like vertex loops, face loops, sequencer and of course, Blender’s new Shape Key system. If these terms mean nothing to you, then you may well struggle to keep up. If you’re familiar with them then I hope this tutorial will prove to be a breeze and your characters will be speaking so fluently you’ll have trouble shutting them up!
Using the shape keys you can morph an object between two different shapes and use them to create separate facial expressions. Learn how to use the shape keys to simply morph a box in this tutorial.