Unlocking Blender resources
Creating fire in Blender was a chore. We were forced to use the outdated particle system combined with the clumsy halo renderer. We cringed as we hit F12 and watched the equivalent of a mustard stain materialize on screen. Those days are over.
Learn how to make a tornado with the particle system with a lattice to control the flow of the particles.
Learn the basics about the video sequencer and how to use it, then make a slide show with a bunch of different transitions!
Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer.
Go beyond the bare basics of making grass and begin to gain total control over particle hair.
Using the shape keys you can morph an object between two different shapes and use them to create separate facial expressions. Learn how to use the shape keys to simply morph a box in this tutorial.
Learn about the techniques that I use in order to create this Chevy Camaro. The techniques shown can be applied to many other cars, vehicles, and other models. This tutorial is very detailed, reaching a length of 7 pages. There is also a PDF available, in case you wish to work offline.
A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.