Unlocking Blender resources
The snapping tool in Blender allows you to snap your mesh selection to any other vertice, edge, face, or volume. This is a very handy technique for precision modeling.
In this article, we’ll see how to create an image render not with the use of external renderers but with Blender’s native internal renderer. We’ll look at how powerful the internal renderer is and how we can achieve similar results with that of dedicated renderers from tweaking light settings until the final compositing.
Preview rendering can greatly speed up your workflow by allowing you to preview your scene within the viewport, from any angle and at low resolution as opposed to rendering the full scene anytime you check your progress.
Here is a brief overview of some of the changes and additions to Blender 2.5. Keep in mind, 2.5 is still under heavy development and many things will be added/changed. That being said, what has been done so far is incredible!
A nice zoom technique where a focused object keeps its original size, but you see more and more of the background. You often see that in films and thats why I called it ‘cinematic zoom’ first. Later on I was told that its actually called a ’vertigo zoom’.
This tutorial takes a look at how to set up a wire render in Blender.
The Mirror Modifier can be extremely helpful in modeling objects with Symmetry.
This Blender quick tip video tutorial is going to take you through the process of splitting up your workspace within the Blender application.
This tutorial takes a look at the Loop cut tool in Blender.
A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.