Unlocking Blender resources
In this article, we’ll see how to create an image render not with the use of external renderers but with Blender’s native internal renderer. We’ll look at how powerful the internal renderer is and how we can achieve similar results with that of dedicated renderers from tweaking light settings until the final compositing.
This tutorial takes the viewer through an introduction to using the LuxRender rendering engine from rendering engine in conjunction with Blender. Learn where to get it, how to run the script, and how to render to LuxRender
This tutorial takes a look at how to set up a wire render in Blender.
Strategies for efficient preview rendering of stills and animations in Blender.
Preview rendering is an important part of your workflow and needs to be as efficient as possible. It’s important to have strategies and techniques for the earlier stages of scene development that facilitate a smoother workflow.
In this Blender tutorial, we’ll take a look at how simple it is to drastically effect the look and feel of your renders by applying textures to lighting. Applying a texture to a light is generally the same as applying a texture to an object. The only difference is that we’ll be projecting the texture into the scene based on the light settings.

Model Human Head
In this tutorial series, we’re going to be looking at the techniques needed to model a human head. First, we’ll set up the primary edgeloops and then move on, piece by piece, from there. Upon completion, you should come away with some good strategies to model your own heads. Each video section is presented at a large resolution for your viewing.
Here’s a quick tutorial that should help you create better renders to showcase your models.
Continue reading ‘Showcase your 3D Models with a Basic Studio-Styled Setup’ »
A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.