Unlocking Blender resources
Many games and indie projects make use of the *.map format to make their maps and levels. With the inclusion of the ‘map’ export script into Blender 3D, it’s now possible to model your level in 3D and output that as content that can be loaded directly into GTKRadiant or other ‘map’ editor.
This tutorials covers “how to..” and the more advanced information you need to look out for when working in this way.
A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.