Unlocking Blender resources
Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender’s use as a compositing and post-production tool in the video and film production pipeline.
For those of you who are interested in learning to draw by hand, this book may be a big help: its concept is that all people can learn to draw what they see by using techniques to trick the right side of the brain to take over and block out the left side. This right side is the artistic side the left side the more analytical.
A beginner book that covers the basics of Blender in a classroom format. 22 chapters with exercises designed to be completed in 1-2 one-hour class periods. Chapters are kept short (1-4 pages for most) and designed to only cover more commonly used features to get you “up-and-running” and comfortable with Blender. 146 pages. Free for use. The book can be downloaded as a complete pdf file or downloaded as individual chapters from the Central Dauphin High School Website.