Unlocking Blender resources
Making use of multiple modifiers and projection painting this tutorial covers the entire process of modeling and texturing an old, wooden barrel in Blender.
Many games and indie projects make use of the *.map format to make their maps and levels. With the inclusion of the ‘map’ export script into Blender 3D, it’s now possible to model your level in 3D and output that as content that can be loaded directly into GTKRadiant or other ‘map’ editor.
This tutorials covers “how to..” and the more advanced information you need to look out for when working in this way.
This tutorial takes a look at how to model a segment of rope in Blender and then to replicate it along a path using an Array and Curve modifier.
This tutorial takes a look at how to model a Steampunk Style Telescope in Blender